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-rw-r--r--games/wesnoth/terrain_translation.patch16
1 files changed, 16 insertions, 0 deletions
diff --git a/games/wesnoth/terrain_translation.patch b/games/wesnoth/terrain_translation.patch
new file mode 100644
index 0000000000..504ee96213
--- /dev/null
+++ b/games/wesnoth/terrain_translation.patch
@@ -0,0 +1,16 @@
+--- src/terrain_translation.cpp.orig 2012-04-13 06:55:53.256767111 +0700
++++ src/terrain_translation.cpp 2012-04-13 06:56:38.718095606 +0700
+@@ -800,7 +800,12 @@
+ tcode[1] = ((terrain.base & 0x00FF0000) >> 16);
+ tcode[2] = ((terrain.base & 0x0000FF00) >> 8);
+ tcode[3] = (terrain.base & 0x000000FF);
+-
++ tcode[4] = 0;
++ tcode[5] = 0;
++ tcode[6] = 0;
++ tcode[7] = 0;
++ tcode[8] = 0;
++
+ if(terrain.overlay != NO_LAYER) {
+ tcode[4] = '^'; //the layer separator
+ tcode[5] = ((terrain.overlay & 0xFF000000) >> 24);