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Diffstat (limited to 'games/wargus/README_SBo.txt')
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diff --git a/games/wargus/README_SBo.txt b/games/wargus/README_SBo.txt new file mode 100644 index 0000000000..98667a3ab7 --- /dev/null +++ b/games/wargus/README_SBo.txt @@ -0,0 +1,104 @@ +I hate having to have a set of notes/instructions that's longer than +the SlackBuild is, but this stuff is important... + +Stratagus +--------- + +The version number of wargus needs to match the version number of your +installed stratagus package. In practice this won't be a problem if +you use SlackBuilds.org for both (because both will get updated at the +same time). + +Upgrade Notes +------------- + +The dependencies for in-game music have changed. wargus 2.2.x +used TiMidity++ and eawpats. Starting with 2.3.0, fluidsynth and +fluid-soundfont are used instead. + +If you're upgrading from a previous version of wargus, you may have +to delete your old preferences directory: + + rm -rf ~/.stratagus/wc2 + +Slackware Note +-------------- + +When creating a package, you'll see errors like: + +WARNING: gzip test failed on usr/share/games/stratagus/wargus/music/Orc Defeat.ogg.gz + +These are harmless, and caused by makepkg's gzip test not being able to +handle filenames with spaces in them. There's a thread on linuxquestions +about makepkg's problems with spaces in filenames: + +http://www.linuxquestions.org/questions/slackware-14/bug-in-makepkg-and-symlinks-with-blanks-in-filename-4175480597/ + +The general consensus seems to be, changing makepkg isn't going to happen. + +SlackBuilds.org Note +-------------------- + +In the .info file, stratagus, ffmpeg2theora, fluidsynth, and +fluid-soundfont are listed as requirements. ffmpeg2theora is only required +at build time; the others required at runtime (matters if you're deploying +on a host other than the build host). + +Game Data +--------- + +By itself, wargus isn't a playable game. It needs the data from the +original Warcraft II game. + +You need the original Warcraft II for DOS or the Beyond the Dark Portal +expansion pack to extract the game data files. Battle.net edition doesn't +work. This can be either a CD-ROM, ISO image, installed game directory +(e.g. on your Windows C: drive), or a zip/rar/7z/tar archive of any +of the above. + +You can choose to either build a package that includes the game data, or +add the game data separately after package installation. If you include +the data in your package, you MAY NOT redistribute your package. + +To build a package with the data: + +Whatever form you have the game in, set the environment +variable GAMEDATA to point to it: + +export GAMEDATA=/dev/cdrom # original CD +export GAMEDATA=~/oldgames/warcraft2.rar # archive of your old install +export GAMEDATA=~/dosbox/war2 # installed copy +export GAMEDATA=/tmp/warcraft2.iso # image of CD + +...then run ./wargus.SlackBuild + +If GAMEDATA isn't set, or if the extraction process fails, your wargus +package won't include the game data. You'll be unable to play the game +until you've extracted the data yourself. + +Note that the data extraction process ignores many possible errors. If +the game doesn't seem to work correctly, it's possible your install of +Warcraft II is corrupted. + +If you build a package without the data: + +The extraction script used by the SlackBuild is installed as +/usr/bin/extract-warcraft2 (run with no arguments for usage) and can +be run any time without reinstalling the wargus package. If you do +this, and later decide to remove wargus, you'll have to manually rm -rf +/usr/share/games/stratagus/wargus after package removal. + +For game data extraction to work, you will need: + +- ffmpeg2theora + +- if you're extracting from a 7zip or rar archive, you'll need p7zip + or unrar. + +Extraction takes a while, depending on your CPU speed. It renders all the +game's MIDI music as wav files, transcodes those to .ogg, then transcodes +all the game's videos to ogg theora. + +extract-warcraft2 is a wrapper for wartool, supplied with wargus. See +the wartool man page for more information. + |