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Diffstat (limited to 'games/vcmi/README')
-rw-r--r-- | games/vcmi/README | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/games/vcmi/README b/games/vcmi/README index 94004f6105..2a0a5a200f 100644 --- a/games/vcmi/README +++ b/games/vcmi/README @@ -1,5 +1,21 @@ -The purpose of VCMI project is to rewrite entire -HOMM 3: WoG engine from scratch, giving it new -and extended possibilities. We hope to support mods -and new towns already made by fans but abandoned -because of game code limitations. +The aim of the VCMI project is to rewrite the entire Heroes III engine +(VCMI is NOT another mod) giving it new possibilities. Years of +intensive work resulted in creating application with impressive amount +of features. Among the current features are: + +- Complete gameplay mechanics +- Almost all objects, abilities, spells and other content +- Basic battle AI and adventure AI +- Many GUI improvements: high resolutions, stack queue, creature window +- Advanced and easy mod support: add new towns, creatures, heroes, + artifacts and spells without limits or conflicts +- Launcher for easy configuration: download mods from the server and + install them immediatelly! +- Random map generator that supports objects added by mods + +NOTE! +You need the original game data to use this. + +HowTo: +You can find a step-by-step tutorial for setting up the game here: +https://slackalaxy.wordpress.com/2015/05/02/heroes-iii/ |