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Diffstat (limited to 'games/scummvm/slack-desc')
-rw-r--r-- | games/scummvm/slack-desc | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc deleted file mode 100644 index 90ffe9f920..0000000000 --- a/games/scummvm/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -scummvm: ScummVM (SCUMM game engine interpreter) -scummvm: -scummvm: ScummVM is a collection of interpreters, capable of emulating -scummvm: several adventure game engines. ScummVM mainly supports engines -scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), -scummvm: used in various LucasArts games such as Monkey Island, Day of the -scummvm: Tentacle, and others. ScummVM also contains interpreters for -scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky, -scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2. -scummvm: -scummvm: |