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Diffstat (limited to 'games/rott/README_gamedata.txt')
-rw-r--r-- | games/rott/README_gamedata.txt | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/games/rott/README_gamedata.txt b/games/rott/README_gamedata.txt new file mode 100644 index 0000000000..5994214260 --- /dev/null +++ b/games/rott/README_gamedata.txt @@ -0,0 +1,135 @@ +There are at least 3 versions of Rise of the Triad that are supported +by rott. Each game version uses a different game binary, but there's a +wrapper script that looks at the available game data files and runs the +"best" version of the game (this is what happens if you just run "rott", +or run Rise of the Triad from the KDE/XFCE application menu). The game +looks for the data files in /usr/share/games/rott, and the different +versions can coexist. All filenames must be UPPERCASE. + +Which version do I have? +------------------------ +If you've got an installed copy of the game, maybe on a DOS/Windows partition, +here's how to identify it: + +- If you have no files named DARKWAR.*, you have the shareware/demo +version. + +- If you have DARKWAR.(WAD|RTL|RTC), but no ROTTCD.RTC, you have the +registered floppy/download version. + +- If you have ROTTCD.RTC (and DARKWAR.*), you have the CD-ROM version. +--- + +Shareware/Demo version 1.3 +-------------------------- +Data files: HUNTBGIN.WAD HUNTBGIN.RTC HUNTBGIN.RTL REMOTE1.RTS + +If you want to include the shareware game data files in your package, +download the shareware version of the game and place it in the SlackBuild +directory before building: + +# wget http://icculus.org/rott/share/1rott13.zip +# ./rott.SlackBuild +# installpkg /tmp/rott-$VERSION-$ARCH-$BUILD.tgz + +If the icculus.org link doesn't work, the same file can be downloaded +from http://www.3drealms.com/rott/ (look for "v1.3 Shareware +Episode" on the page). Either way, the md5sum for rott13.zip is +0fafd6b629eab80278fc726e31f9cf41. + +If you built the package without the shareware data files, you can just +extract the zip file and copy the data files to /usr/share/games/rott +manually. + +The binary for the shareware version is called "rott-demo". +--- + +Registered (Floppy Disk, Registered Download) version 1.3 +--------------------------------------------------------- +Data files: DARKWAR.WAD DARKWAR.RTC DARKWAR.RTL REMOTE1.RTS + +Copy these files from your DOS/Windows ROTT game directory to +/usr/share/games/rott/, making sure to give them all-uppercase names. +If the shareware REMOTE1.RTS is already there, it doesn't matter whether +you overwrite it or not (this file is identical in the demo and registered +versions). + +If you have an older version than 1.3, see http://www.3drealms.com/rott/ +for a patch. + +The binary for the registered version is called "rott-reg". +--- + +CD-ROM version 1.3 +------------------ +Data files: DARKWAR.WAD ROTTCD.RTC DARKWAR.RTL REMOTE1.RTS + +Copy these files from your Rise of the Triad CD-ROM to +/usr/share/games/rott/, making sure to give them all-uppercase names. +On my CD, there are two copies of the files (in the rottplay/ and +rottinst/ subdirectories). The REMOTE1.RTS is identical to the +one from the shareware and registered versions. + +The binary for the CD-ROM version is called "rott-cdrom". (The CD doesn't +have to be in the drive to play the game, though) + +This version of the game is identical to the registered version except +that it uses a different set of levels for multiplayer games. + +If you have an older version than 1.3, see http://www.3drealms.com/rott/ +for a patch. +--- + +Data File MD5 sums +------------------ +2823fe5baa07fa2a5a05df3af0cf8265 DARKWAR.RTC +d1f44aa4d1cb230ba6c3694acc09b6b7 DARKWAR.RTL +2ec4b19372d1ae55d01058f772f6214f DARKWAR.WAD +4d90dec2da07a8eee1162efd3e23d98d HUNTBGIN.RTC +b9b0a3be46a4f7fccabb1c1e8cf5455f HUNTBGIN.RTL +37793500e3b1de2125a98604b69838e3 HUNTBGIN.WAD +190c69835af502e4d8f08ee733c3fcc5 REMOTE1.RTS +64c8e7123a7edcb7b8739b42cdae0120 ROTTCD.RTC + +These md5sums are for the 1.3 shareware and CD-ROM versions of the game +(the files the SlackBuild author used for testing). If yours don't match, +they might be for an older version of the game, or they might be corrupt +(try them and see). +--- + +Wrapper Script (/usr/games/rott) +-------------------------------- +If you run "rott" from the command line, or launch it from the KDE/XFCE +application menu, this script looks in /usr/share/games/rott to see which +set of data files you have, and runs the correct game binary for you. + +If the script finds ROTTCD.RTC, it runs rott-cdrom +Otherwise, if it finds DARKWAR.WAD, it runs rott-reg +Otherwise, if it finds HUNTBGIN.WAD, it runs rott-demo +If none of the above exist, it exits with an error. + +If you have the correct data files, you can always run rott-demo, +rott-reg, or rott-cdrom directly, to choose which version of the game +to play. You probably should always do this for multiplayer games, +since all players need to be running the same version of the game. +--- + +Add-on Levels +------------- +Add-on level packs require the registered or CD-ROM version of the game. +To load them, use the "file", "filertl", and/or "filertc" options. Unlike +the main game data files, add-on files are searched for in the current +directory (or you can give the full path). + +Example: to play the ROTT Reject Level Pack, download and unzip it, then +run: + +$ rott filertc REJECTS.RTC + +...and then start up comm-bat mode. + +RTL files are single-player levels and RTC files are for comm-bat +(multiplayer). Remember that comm-bat mode doesn't really work in this +port of ROTT (no networking code, so all you can do is run around by +yourself). +--- |