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-rw-r--r--games/openmortal/README8
-rw-r--r--games/openmortal/doinst.sh3
-rw-r--r--games/openmortal/openmortal.SlackBuild89
-rw-r--r--games/openmortal/openmortal.desktop8
-rw-r--r--games/openmortal/openmortal.info10
-rw-r--r--games/openmortal/slack-desc19
6 files changed, 137 insertions, 0 deletions
diff --git a/games/openmortal/README b/games/openmortal/README
new file mode 100644
index 0000000000..0425d6b776
--- /dev/null
+++ b/games/openmortal/README
@@ -0,0 +1,8 @@
+openmortal (2D fighting game)
+
+Open Mortal is a parody of the once popular coin-up fighting game, Mortal
+Kombat, for Windows and Linux. It is currently playable, has 16 playable
+characters, some more in the making. New characters can be added, so be
+an Open Mortal actor today!
+
+Single player mode is not implemented. This game is multiplayer only.
diff --git a/games/openmortal/doinst.sh b/games/openmortal/doinst.sh
new file mode 100644
index 0000000000..5fb28930db
--- /dev/null
+++ b/games/openmortal/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/openmortal/openmortal.SlackBuild b/games/openmortal/openmortal.SlackBuild
new file mode 100644
index 0000000000..d77feb2367
--- /dev/null
+++ b/games/openmortal/openmortal.SlackBuild
@@ -0,0 +1,89 @@
+#!/bin/sh
+
+# Slackware build script for openmortal
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+PRGNAM=openmortal
+VERSION=${VERSION:-0.7}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+autoreconf -if
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS -fpermissive" \
+./configure \
+ --bindir=/usr/games \
+ --prefix=/usr \
+ --libdir=/usr/lib${LIBDIRSUFFIX} \
+ --sysconfdir=/etc \
+ --localstatedir=/var \
+ --mandir=/usr/man \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --build=$ARCH-slackware-linux
+
+make
+make install-strip DESTDIR=$PKG
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a AUTHORS COPYING ChangeLog README TODO $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/usr/share/pixmaps
+cat data/gfx/icon.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# .desktop from rpm.pbone.net openmortal-0.7-1.i386.rpm, edited to make
+# it validate.
+mkdir -p $PKG/usr/share/applications
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/openmortal/openmortal.desktop b/games/openmortal/openmortal.desktop
new file mode 100644
index 0000000000..3ac0c37409
--- /dev/null
+++ b/games/openmortal/openmortal.desktop
@@ -0,0 +1,8 @@
+[Desktop Entry]
+Name=OpenMortal
+Comment=A free Mortal Kombat clone
+Exec=openmortal
+Icon=openmortal
+Terminal=false
+Type=Application
+Categories=ArcadeGame;Game;
diff --git a/games/openmortal/openmortal.info b/games/openmortal/openmortal.info
new file mode 100644
index 0000000000..37625dadb1
--- /dev/null
+++ b/games/openmortal/openmortal.info
@@ -0,0 +1,10 @@
+PRGNAM="openmortal"
+VERSION="0.7"
+HOMEPAGE="http://openmortal.sourceforge.net/"
+DOWNLOAD="http://downloads.sourceforge.net/project/openmortal/openmortal/0.7/openmortal-0.7.tar.bz2"
+MD5SUM="95278382bb563906fce624d833a845cf"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/openmortal/slack-desc b/games/openmortal/slack-desc
new file mode 100644
index 0000000000..6ec214c5f4
--- /dev/null
+++ b/games/openmortal/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+openmortal: openmortal (2D fighting game)
+openmortal:
+openmortal: Open Mortal is a parody of the once popular coin-up fighting game,
+openmortal: Mortal Kombat, for Windows and Linux. It is currently playable,
+openmortal: has 16 playable characters, some more in the making. New characters
+openmortal: can be added, so be an Open Mortal actor today!
+openmortal:
+openmortal:
+openmortal:
+openmortal:
+openmortal: