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-rw-r--r--games/odamex/gcc47.diff11
-rw-r--r--games/odamex/odamex.SlackBuild4
2 files changed, 14 insertions, 1 deletions
diff --git a/games/odamex/gcc47.diff b/games/odamex/gcc47.diff
new file mode 100644
index 0000000000..880f5426b5
--- /dev/null
+++ b/games/odamex/gcc47.diff
@@ -0,0 +1,11 @@
+diff -Naur odamex-src-0.5.6/odalpapi/net_io.cpp odamex-src-0.5.6.patched/odalpapi/net_io.cpp
+--- odamex-src-0.5.6/odalpapi/net_io.cpp 2011-11-04 23:59:42.000000000 -0400
++++ odamex-src-0.5.6.patched/odalpapi/net_io.cpp 2012-09-20 02:19:30.000000000 -0400
+@@ -27,6 +27,7 @@
+ #include <iostream>
+ #include <sstream>
+ #include <cstdio>
++#include <unistd.h>
+ #include <cstdlib>
+ #include <cstring>
+ #include <cstdarg>
diff --git a/games/odamex/odamex.SlackBuild b/games/odamex/odamex.SlackBuild
index 9cdd6a5514..49c0d420f3 100644
--- a/games/odamex/odamex.SlackBuild
+++ b/games/odamex/odamex.SlackBuild
@@ -6,7 +6,7 @@
PRGNAM=odamex
VERSION=${VERSION:-0.5.6}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -53,6 +53,8 @@ find . \
sed -i "s/-g -Wall -O2/$SLKCFLAGS/" Makefile
+patch -p1 < $CWD/gcc47.diff
+
# N.B. we want the game to look in /usr/share/games/doom for wad files,
# to match the already-existing zdoom and prboom slackbuilds. Makefile
# adds the /doom part to RESDIR itself. The patch adds this dir to the