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-rw-r--r--games/nethack/patches/config_h.patch74
1 files changed, 0 insertions, 74 deletions
diff --git a/games/nethack/patches/config_h.patch b/games/nethack/patches/config_h.patch
deleted file mode 100644
index caf35fc180..0000000000
--- a/games/nethack/patches/config_h.patch
+++ /dev/null
@@ -1,74 +0,0 @@
---- include/config.h 2003-12-07 17:39:13.000000000 -0600
-+++ include/config.h.slack 2008-05-15 16:52:38.000000000 -0500
-@@ -43,8 +43,8 @@
- * Some combinations make no sense. See the installation document.
- */
- #define TTY_GRAPHICS /* good old tty based graphics */
--/* #define X11_GRAPHICS */ /* X11 interface */
--/* #define QT_GRAPHICS */ /* Qt interface */
-+#define X11_GRAPHICS /* X11 interface */
-+#define QT_GRAPHICS /* Qt interface */
- /* #define GNOME_GRAPHICS */ /* Gnome interface */
- /* #define MSWIN_GRAPHICS */ /* Windows NT, CE, Graphics */
-
-@@ -91,7 +91,7 @@
- # define USE_XPM /* Use XPM format for images (required) */
- # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
- # ifndef DEFAULT_WINDOW_SYS
--# define DEFAULT_WINDOW_SYS "Qt"
-+# define DEFAULT_WINDOW_SYS "tty"
- # endif
- #endif
-
-@@ -126,7 +126,7 @@
- * would allow:
- * xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
- */
--/* # define USE_XPM */ /* Disable if you do not have the XPM library */
-+# define USE_XPM /* Disable if you do not have the XPM library */
- # ifdef USE_XPM
- # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.xpm) */
- # endif
-@@ -169,11 +169,11 @@
-
- #ifdef UNIX
- /* path and file name extension for compression program */
--#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
--#define COMPRESS_EXTENSION ".Z" /* compress's extension */
-+/* #define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */
-+/* #define COMPRESS_EXTENSION ".Z" */ /* compress's extension */
- /* An example of one alternative you might want to use: */
--/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */
--/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */
-+#define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */
-+#define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
- #endif
-
- #ifndef COMPRESS
-@@ -185,7 +185,7 @@
- * a tar-like file, thus making a neater installation. See *conf.h
- * for detailed configuration.
- */
--/* #define DLB */ /* not supported on all platforms */
-+#define DLB /* not supported on all platforms */
-
- /*
- * Defining INSURANCE slows down level changes, but allows games that
-@@ -204,7 +204,7 @@
- * otherwise it will be the current directory.
- */
- # ifndef HACKDIR
--# define HACKDIR "/usr/games/lib/nethackdir"
-+# define HACKDIR "/usr/share/games/nethack"
- # endif
-
- /*
-@@ -349,7 +349,7 @@
- */
-
- /*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
--/*#define AUTOPICKUP_EXCEPTIONS */ /* exceptions to autopickup */
-+#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */
-
- /* End of Section 5 */
-