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-rw-r--r--games/nethack/patches/config_h.patch74
1 files changed, 74 insertions, 0 deletions
diff --git a/games/nethack/patches/config_h.patch b/games/nethack/patches/config_h.patch
new file mode 100644
index 0000000000..caf35fc180
--- /dev/null
+++ b/games/nethack/patches/config_h.patch
@@ -0,0 +1,74 @@
+--- include/config.h 2003-12-07 17:39:13.000000000 -0600
++++ include/config.h.slack 2008-05-15 16:52:38.000000000 -0500
+@@ -43,8 +43,8 @@
+ * Some combinations make no sense. See the installation document.
+ */
+ #define TTY_GRAPHICS /* good old tty based graphics */
+-/* #define X11_GRAPHICS */ /* X11 interface */
+-/* #define QT_GRAPHICS */ /* Qt interface */
++#define X11_GRAPHICS /* X11 interface */
++#define QT_GRAPHICS /* Qt interface */
+ /* #define GNOME_GRAPHICS */ /* Gnome interface */
+ /* #define MSWIN_GRAPHICS */ /* Windows NT, CE, Graphics */
+
+@@ -91,7 +91,7 @@
+ # define USE_XPM /* Use XPM format for images (required) */
+ # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
+ # ifndef DEFAULT_WINDOW_SYS
+-# define DEFAULT_WINDOW_SYS "Qt"
++# define DEFAULT_WINDOW_SYS "tty"
+ # endif
+ #endif
+
+@@ -126,7 +126,7 @@
+ * would allow:
+ * xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
+ */
+-/* # define USE_XPM */ /* Disable if you do not have the XPM library */
++# define USE_XPM /* Disable if you do not have the XPM library */
+ # ifdef USE_XPM
+ # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.xpm) */
+ # endif
+@@ -169,11 +169,11 @@
+
+ #ifdef UNIX
+ /* path and file name extension for compression program */
+-#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
+-#define COMPRESS_EXTENSION ".Z" /* compress's extension */
++/* #define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */
++/* #define COMPRESS_EXTENSION ".Z" */ /* compress's extension */
+ /* An example of one alternative you might want to use: */
+-/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */
+-/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */
++#define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */
++#define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
+ #endif
+
+ #ifndef COMPRESS
+@@ -185,7 +185,7 @@
+ * a tar-like file, thus making a neater installation. See *conf.h
+ * for detailed configuration.
+ */
+-/* #define DLB */ /* not supported on all platforms */
++#define DLB /* not supported on all platforms */
+
+ /*
+ * Defining INSURANCE slows down level changes, but allows games that
+@@ -204,7 +204,7 @@
+ * otherwise it will be the current directory.
+ */
+ # ifndef HACKDIR
+-# define HACKDIR "/usr/games/lib/nethackdir"
++# define HACKDIR "/usr/share/games/nethack"
+ # endif
+
+ /*
+@@ -349,7 +349,7 @@
+ */
+
+ /*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
+-/*#define AUTOPICKUP_EXCEPTIONS */ /* exceptions to autopickup */
++#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */
+
+ /* End of Section 5 */
+