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Diffstat (limited to 'games/nethack/patches/Makefile_top.patch')
-rw-r--r--games/nethack/patches/Makefile_top.patch140
1 files changed, 0 insertions, 140 deletions
diff --git a/games/nethack/patches/Makefile_top.patch b/games/nethack/patches/Makefile_top.patch
deleted file mode 100644
index 27ef3b7da0..0000000000
--- a/games/nethack/patches/Makefile_top.patch
+++ /dev/null
@@ -1,140 +0,0 @@
---- sys/unix/Makefile.top 2003-12-07 17:39:13.000000000 -0600
-+++ sys/unix/Makefile.top.slack 2008-05-15 15:29:20.000000000 -0500
-@@ -17,15 +17,15 @@
- PREFIX = /usr
- GAME = nethack
- # GAME = nethack.prg
--GAMEUID = games
--GAMEGRP = bin
-+GAMEUID = root
-+GAMEGRP = games
-
- # Permissions - some places use setgid instead of setuid, for instance
- # See also the option "SECURE" in include/config.h
--GAMEPERM = 04755
--FILEPERM = 0644
-+GAMEPERM = 02755
-+FILEPERM = 0664
- EXEPERM = 0755
--DIRPERM = 0755
-+DIRPERM = 0775
-
- # GAMEDIR also appears in config.h as "HACKDIR".
- # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
-@@ -35,14 +35,14 @@
- # therefore there should not be anything in GAMEDIR that you want to keep
- # (if there is, you'll have to do the installation by hand or modify the
- # instructions)
--GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
--VARDIR = $(GAMEDIR)
--SHELLDIR = $(PREFIX)/games
-+GAMEDIR = $(PREFIX)/share/games/nethack
-+VARDIR = /var/lib/nethack
-+SHELLDIR = $(PREFIX)/bin
-
- # per discussion in Install.X11 and Install.Qt
--VARDATND =
-+# VARDATND =
- # VARDATND = x11tiles NetHack.ad pet_mark.xbm
--# VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm
-+VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm nhsplash.xpm
- # for Atari/Gem
- # VARDATND = nh16.img title.img GEM_RSC.RSC rip.img
- # for BeOS
-@@ -183,68 +183,68 @@
- -e '}' \
- -e '$$s/.*/nodlb/p' < dat/options` ; \
- $(MAKE) dofiles-$${target-nodlb}
-- cp src/$(GAME) $(GAMEDIR)
-- cp util/recover $(GAMEDIR)
-- -rm -f $(SHELLDIR)/$(GAME)
-+ cp src/$(GAME) $(DESTDIR)/$(GAMEDIR)
-+ cp util/recover $(DESTDIR)/$(GAMEDIR)
-+ -rm -f $(DESTDIR)/$(SHELLDIR)/$(GAME)
- sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
- -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
- < sys/unix/nethack.sh \
-- > $(SHELLDIR)/$(GAME)
-+ > $(DESTDIR)/$(SHELLDIR)/$(GAME)
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
- $(CHGRP) $(GAMEGRP) $(GAME) recover )
-- chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
-- chmod $(EXEPERM) $(GAMEDIR)/recover
-- -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
-- $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
-- chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
-+ chmod $(GAMEPERM) $(DESTDIR)/$(GAMEDIR)/$(GAME)
-+ chmod $(EXEPERM) $(DESTDIR)/$(GAMEDIR)/recover
-+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-+ chmod $(EXEPERM) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-
- dofiles-dlb: check-dlb
-- ( cd dat ; cp nhdat $(DATNODLB) $(GAMEDIR) )
-+ ( cd dat ; cp nhdat $(DATNODLB) $(DESTDIR)/$(GAMEDIR) )
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
- $(CHGRP) $(GAMEGRP) nhdat $(DATNODLB) ; \
- chmod $(FILEPERM) nhdat $(DATNODLB) )
-
- dofiles-nodlb:
- # copy over the game files
-- ( cd dat ; cp $(DAT) $(GAMEDIR) )
-+ ( cd dat ; cp $(DAT) $(DESTDIR)/$(GAMEDIR) )
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
- $(CHGRP) $(GAMEGRP) $(DAT) ; \
- chmod $(FILEPERM) $(DAT) )
-
- update: $(GAME) recover $(VARDAT) dungeon spec_levs
- # (don't yank the old version out from under people who're playing it)
-- -mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old
-+ -mv $(DESTDIR)/$(GAMEDIR)/$(GAME) $(DESTDIR)/$(GAMEDIR)/$(GAME).old
- # quest.dat is also kept open and has the same problems over NFS
- # (quest.dat may be inside nhdat if dlb is in use)
-- -mv $(GAMEDIR)/quest.dat $(GAMEDIR)/quest.dat.old
-- -mv $(GAMEDIR)/nhdat $(GAMEDIR)/nhdat.old
-+ -mv $(DESTDIR)/$(GAMEDIR)/quest.dat $(DESTDIR)/$(GAMEDIR)/quest.dat.old
-+ -mv $(DESTDIR)/$(GAMEDIR)/nhdat $(DESTDIR)/$(GAMEDIR)/nhdat.old
- # set up new versions of the game files
- ( $(MAKE) dofiles )
- # touch time-sensitive files
-- -touch -c $(VARDIR)/bones* $(VARDIR)/?lock* $(VARDIR)/wizard*
-- -touch -c $(VARDIR)/save/*
-- touch $(VARDIR)/perm $(VARDIR)/record
-+ -touch -c $(DESTDIR)/$(VARDIR)/bones* $(DESTDIR)/$(VARDIR)/?lock* $(DESTDIR)/$(VARDIR)/wizard*
-+ -touch -c $(DESTDIR)/$(VARDIR)/save/*
-+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record
- # and a reminder
- @echo You may also want to install the man pages via the doc Makefile.
-
- install: $(GAME) recover $(VARDAT) dungeon spec_levs
- # set up the directories
- # not all mkdirs have -p; those that don't will create a -p directory
-- -mkdir -p $(SHELLDIR)
-- -rm -rf $(GAMEDIR) $(VARDIR)
-- -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-+ -mkdir -p $(DESTDIR)/$(SHELLDIR)
-+ -rm -rf $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR)
-+ -mkdir -p $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- -rmdir ./-p
-- -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-- chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
-+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
-+ chmod $(DIRPERM) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- # set up the game files
- ( $(MAKE) dofiles )
- # set up some additional files
-- touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile
-- -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
-+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record $(DESTDIR)/$(VARDIR)/logfile
-+ -( cd $(DESTDIR)/$(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
- $(CHGRP) $(GAMEGRP) perm record logfile ; \
- chmod $(FILEPERM) perm record logfile )
- # and a reminder