diff options
Diffstat (limited to 'games/nethack/patches/Makefile_top.patch')
-rw-r--r-- | games/nethack/patches/Makefile_top.patch | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/games/nethack/patches/Makefile_top.patch b/games/nethack/patches/Makefile_top.patch deleted file mode 100644 index 27ef3b7da0..0000000000 --- a/games/nethack/patches/Makefile_top.patch +++ /dev/null @@ -1,140 +0,0 @@ ---- sys/unix/Makefile.top 2003-12-07 17:39:13.000000000 -0600 -+++ sys/unix/Makefile.top.slack 2008-05-15 15:29:20.000000000 -0500 -@@ -17,15 +17,15 @@ - PREFIX = /usr - GAME = nethack - # GAME = nethack.prg --GAMEUID = games --GAMEGRP = bin -+GAMEUID = root -+GAMEGRP = games - - # Permissions - some places use setgid instead of setuid, for instance - # See also the option "SECURE" in include/config.h --GAMEPERM = 04755 --FILEPERM = 0644 -+GAMEPERM = 02755 -+FILEPERM = 0664 - EXEPERM = 0755 --DIRPERM = 0755 -+DIRPERM = 0775 - - # GAMEDIR also appears in config.h as "HACKDIR". - # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR -@@ -35,14 +35,14 @@ - # therefore there should not be anything in GAMEDIR that you want to keep - # (if there is, you'll have to do the installation by hand or modify the - # instructions) --GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir --VARDIR = $(GAMEDIR) --SHELLDIR = $(PREFIX)/games -+GAMEDIR = $(PREFIX)/share/games/nethack -+VARDIR = /var/lib/nethack -+SHELLDIR = $(PREFIX)/bin - - # per discussion in Install.X11 and Install.Qt --VARDATND = -+# VARDATND = - # VARDATND = x11tiles NetHack.ad pet_mark.xbm --# VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm -+VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm nhsplash.xpm - # for Atari/Gem - # VARDATND = nh16.img title.img GEM_RSC.RSC rip.img - # for BeOS -@@ -183,68 +183,68 @@ - -e '}' \ - -e '$$s/.*/nodlb/p' < dat/options` ; \ - $(MAKE) dofiles-$${target-nodlb} -- cp src/$(GAME) $(GAMEDIR) -- cp util/recover $(GAMEDIR) -- -rm -f $(SHELLDIR)/$(GAME) -+ cp src/$(GAME) $(DESTDIR)/$(GAMEDIR) -+ cp util/recover $(DESTDIR)/$(GAMEDIR) -+ -rm -f $(DESTDIR)/$(SHELLDIR)/$(GAME) - sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \ - -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \ - < sys/unix/nethack.sh \ -- > $(SHELLDIR)/$(GAME) -+ > $(DESTDIR)/$(SHELLDIR)/$(GAME) - # set up their permissions -- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \ -+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \ - $(CHGRP) $(GAMEGRP) $(GAME) recover ) -- chmod $(GAMEPERM) $(GAMEDIR)/$(GAME) -- chmod $(EXEPERM) $(GAMEDIR)/recover -- -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME) -- $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME) -- chmod $(EXEPERM) $(SHELLDIR)/$(GAME) -+ chmod $(GAMEPERM) $(DESTDIR)/$(GAMEDIR)/$(GAME) -+ chmod $(EXEPERM) $(DESTDIR)/$(GAMEDIR)/recover -+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(SHELLDIR)/$(GAME) -+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(SHELLDIR)/$(GAME) -+ chmod $(EXEPERM) $(DESTDIR)/$(SHELLDIR)/$(GAME) - - dofiles-dlb: check-dlb -- ( cd dat ; cp nhdat $(DATNODLB) $(GAMEDIR) ) -+ ( cd dat ; cp nhdat $(DATNODLB) $(DESTDIR)/$(GAMEDIR) ) - # set up their permissions -- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \ -+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \ - $(CHGRP) $(GAMEGRP) nhdat $(DATNODLB) ; \ - chmod $(FILEPERM) nhdat $(DATNODLB) ) - - dofiles-nodlb: - # copy over the game files -- ( cd dat ; cp $(DAT) $(GAMEDIR) ) -+ ( cd dat ; cp $(DAT) $(DESTDIR)/$(GAMEDIR) ) - # set up their permissions -- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \ -+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \ - $(CHGRP) $(GAMEGRP) $(DAT) ; \ - chmod $(FILEPERM) $(DAT) ) - - update: $(GAME) recover $(VARDAT) dungeon spec_levs - # (don't yank the old version out from under people who're playing it) -- -mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old -+ -mv $(DESTDIR)/$(GAMEDIR)/$(GAME) $(DESTDIR)/$(GAMEDIR)/$(GAME).old - # quest.dat is also kept open and has the same problems over NFS - # (quest.dat may be inside nhdat if dlb is in use) -- -mv $(GAMEDIR)/quest.dat $(GAMEDIR)/quest.dat.old -- -mv $(GAMEDIR)/nhdat $(GAMEDIR)/nhdat.old -+ -mv $(DESTDIR)/$(GAMEDIR)/quest.dat $(DESTDIR)/$(GAMEDIR)/quest.dat.old -+ -mv $(DESTDIR)/$(GAMEDIR)/nhdat $(DESTDIR)/$(GAMEDIR)/nhdat.old - # set up new versions of the game files - ( $(MAKE) dofiles ) - # touch time-sensitive files -- -touch -c $(VARDIR)/bones* $(VARDIR)/?lock* $(VARDIR)/wizard* -- -touch -c $(VARDIR)/save/* -- touch $(VARDIR)/perm $(VARDIR)/record -+ -touch -c $(DESTDIR)/$(VARDIR)/bones* $(DESTDIR)/$(VARDIR)/?lock* $(DESTDIR)/$(VARDIR)/wizard* -+ -touch -c $(DESTDIR)/$(VARDIR)/save/* -+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record - # and a reminder - @echo You may also want to install the man pages via the doc Makefile. - - install: $(GAME) recover $(VARDAT) dungeon spec_levs - # set up the directories - # not all mkdirs have -p; those that don't will create a -p directory -- -mkdir -p $(SHELLDIR) -- -rm -rf $(GAMEDIR) $(VARDIR) -- -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save -+ -mkdir -p $(DESTDIR)/$(SHELLDIR) -+ -rm -rf $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) -+ -mkdir -p $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save - -rmdir ./-p -- -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save -- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save -- chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save -+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save -+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save -+ chmod $(DIRPERM) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save - # set up the game files - ( $(MAKE) dofiles ) - # set up some additional files -- touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile -- -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \ -+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record $(DESTDIR)/$(VARDIR)/logfile -+ -( cd $(DESTDIR)/$(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \ - $(CHGRP) $(GAMEGRP) perm record logfile ; \ - chmod $(FILEPERM) perm record logfile ) - # and a reminder |