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-rw-r--r--games/megamario/megamario.SlackBuild116
1 files changed, 116 insertions, 0 deletions
diff --git a/games/megamario/megamario.SlackBuild b/games/megamario/megamario.SlackBuild
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+++ b/games/megamario/megamario.SlackBuild
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+#!/bin/sh
+
+# Slackware build script for megamario
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+PRGNAM=megamario
+VERSION=${VERSION:-1.7}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+ZIPFILE="MegaMario_v${VERSION}_full.zip"
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+
+# zip file doesn't contain a top-level directory, so:
+mkdir -p $PRGNAM-$VERSION
+cd $PRGNAM-$VERSION
+
+# don't even extract the windows binaries or trash files
+unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \
+ log.txt data/save.sav data/levels/1/1 data/levels/11/mai
+
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+# missing includes
+patch -p1 < $CWD/patches/compilefix.diff
+
+# look for mp3music in DATADIR, not current dir
+patch -p1 < $CWD/patches/usemp3music.diff
+
+# write log.txt to ~/.megamario/, not current dir
+patch -p1 < $CWD/patches/logfile.diff
+
+# bin is hardcoded
+sed -i 's,\<bin\>,games,' Makefile
+
+# default to windowed, since there's no GUI for changing resolution or
+# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the
+# default res is 640x480. in SDL1 this means huge black borders. this
+# is only the default, users can change it by editing the ini file.
+sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp
+
+# 'make install' doesn't create the data dir
+DATADIR=/usr/share/games/$PRGNAM
+mkdir -p $PKG/$DATADIR
+
+make CFLAGS="$SLKCFLAGS" \
+ DATADIR="$DATADIR" \
+ PREFIX=/usr
+strip $PRGNAM
+make install \
+ PREFIX=$PKG/usr \
+ DATADIR="$PKG/$DATADIR"
+
+# 'make install' doesn't install the high-quality mp3 music
+cp -a mp3music $PKG/$DATADIR
+
+# upstream's .desktop fails to validate, use our own fixed one.
+# the icon is upstream's.
+# not doing a man page as there are no command-line options.
+mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+cat $PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION
+# get rid of DOS line endings:
+sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}