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-rw-r--r--games/megaglest/megaglest.SlackBuild104
1 files changed, 104 insertions, 0 deletions
diff --git a/games/megaglest/megaglest.SlackBuild b/games/megaglest/megaglest.SlackBuild
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+++ b/games/megaglest/megaglest.SlackBuild
@@ -0,0 +1,104 @@
+#!/bin/sh
+
+# Slackware build script for megaglest
+
+# Written by Larry Hajali <larryhaj[at]gmail[dot]com>
+
+PRGNAM=megaglest
+VERSION=${VERSION:-3.6.0.1}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+# Directory names don't always follow the $PRGNAM-$VERSION convention.
+SRCDIR=$(tar -tf $CWD/$PRGNAM-source-$VERSION.tar.xz | head -1)
+DATADIR=$(tar -tf $CWD/$PRGNAM-data-$VERSION.tar.xz | head -1)
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCDIR
+tar xvf $CWD/$PRGNAM-source-$VERSION.tar.xz
+tar xvf $CWD/$PRGNAM-data-$VERSION.tar.xz -C $SRCDIR
+cd $SRCDIR
+find . -type l -exec rm -f '{}' \;
+chown -R root:root .
+find . \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+
+# Fix version string.
+sed -i "/^const string glestVersionString/ s|=.*|= \"v${VERSION}\";|" \
+ source/glest_game/facilities/game_util.cpp
+
+mkdir build
+cd build
+ cmake -G "Unix Makefiles" \
+ -DCMAKE_INSTALL_PREFIX:PATH=/usr \
+ -DWANT_SVN_STAMP=OFF \
+ -DMEGAGLEST_BIN_INSTALL_PATH:PATH="games/" \
+ -DMEGAGLEST_MANPAGE_INSTALL_PATH:PATH="man/man6/" \
+ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_BUILD_TYPE=Release ..
+
+ make VERBOSE=1
+ make install DESTDIR=$PKG
+cd ..
+
+# Now install the game data
+cd $DATADIR
+ cmake -G "Unix Makefiles" \
+ -DCMAKE_INSTALL_PREFIX=/usr \
+ -DCMAKE_BUILD_TYPE=Release .
+
+ make install DESTDIR=$PKG
+cd ..
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a \
+ AUTHORS* CHANGELOG.txt COPYRIGHT* gnu_gpl_3.0.txt README{,.compiling-linux}.txt \
+ $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}