diff options
Diffstat (limited to 'games/ioquake3/ioquake3.SlackBuild')
-rw-r--r-- | games/ioquake3/ioquake3.SlackBuild | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild index b935da101c..ed3394736c 100644 --- a/games/ioquake3/ioquake3.SlackBuild +++ b/games/ioquake3/ioquake3.SlackBuild @@ -5,18 +5,16 @@ # Written by M.Dinslage contact: daedra1980@gmail.com PRGNAM=ioquake3 -VERSION=r2187 +VERSION=r2252 BUILD=${BUILD:-1} TAG=${TAG:-_SBo} -# Automatically determine the architecture we're building on: # Changing this to BARCH since we want the Makefile building # the binaries as close to the binary releases as possible. if [ -z "$BARCH" ]; then case "$( uname -m )" in i?86) export BARCH=i486 ;; arm*) export BARCH=arm ;; - # Unless $ARCH is already set, use uname -m for all other archs: *) export BARCH=$( uname -m ) ;; esac fi @@ -72,8 +70,8 @@ chmod 0755 $PKG/usr/games/ioquake3 # For some reason the installer doesn't seem to want to copy SMP executable # so we take care of it outselves :). Also lets change the .desktop file to # launch the SMP version. -# This seems to be obsolete now, but I am going to leave it here -# commented out for at least one more udpate "just incase" +# This seems to be obsolete now, but I am going to leave it here +# commented out for at least one more udpate "just incase" #if [ "${SMP:-NO}" = "NO" ]; then # SMP="" #else |