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Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
-This requires fmodapi.
-
-Optional compile-time dependency: fluidsynth (autodetected).
-
+fluidsynth is an optional (autodetected) compile-time dependency.
See below for optional runtime dependencies.
gzdoom is only a game engine. To actually play the game, you'll need