diff options
Diffstat (limited to 'games/glest/README')
-rw-r--r-- | games/glest/README | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/games/glest/README b/games/glest/README deleted file mode 100644 index 889c3c2cb2..0000000000 --- a/games/glest/README +++ /dev/null @@ -1,28 +0,0 @@ -Glest is a free 3D real-time strategy game, where you control the armies of -two different factions: Tech, which is mainly composed of warriors and -mechanical devices, and Magic, that prefers mages and summoned creatures -in the battlefield. - -This requires glest-data, xerces-c, lua, jam, and OpenAL. -Optional build requirements: wxPython. -Optional addons: glest-megapack. - -According to the manpage, you should go into the Options menu and run -"Auto config" before the first time you play the game. - -If you'd like to compile wxPython to have the additional map editor -(ie. glest_editor) then pass HAVE_WX=yes to the script: - HAVE_WX=yes ./glest.SlackBuild - -The map editor will only build with wxPython. If you pass HAVE_WX=yes -and have wxGTK installed then the slackbuild will fail. - -Additional translations can be added to glest from: -http://www.glest.org/files/contrib/translations/ -Just unzip the file(s) and put the appropriate *.lng file into -/usr/share/glest/data/lang/ directory. It will be automatically picked -up at next game play. - -Note: According to the readme_linux.txt file, glest doesn't seem to work -with the mesa drivers. Using the ATI or NVIDIA drivers will work. For any -additional game-specific issues, see readme_linux.txt in the docs directory. |