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Diffstat (limited to 'games/glest/README')
-rw-r--r-- | games/glest/README | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/games/glest/README b/games/glest/README index 50dcd58053..889c3c2cb2 100644 --- a/games/glest/README +++ b/games/glest/README @@ -1,20 +1,28 @@ -Glest is a free 3D real-time strategy game, where you control -the armies of two different factions: Tech, which is mainly -composed of warriors and mechanical devices, and Magic, that -prefers mages and summoned creatures in the battlefield. - -Requires: glest-data, xerces-c, lua, jam and OpenAL. +Glest is a free 3D real-time strategy game, where you control the armies of +two different factions: Tech, which is mainly composed of warriors and +mechanical devices, and Magic, that prefers mages and summoned creatures +in the battlefield. +This requires glest-data, xerces-c, lua, jam, and OpenAL. Optional build requirements: wxPython. - Optional addons: glest-megapack. -According to the manpage, you should go into the Options menu -and run "Auto config" before the first time you play the game. +According to the manpage, you should go into the Options menu and run +"Auto config" before the first time you play the game. + +If you'd like to compile wxPython to have the additional map editor +(ie. glest_editor) then pass HAVE_WX=yes to the script: + HAVE_WX=yes ./glest.SlackBuild + +The map editor will only build with wxPython. If you pass HAVE_WX=yes +and have wxGTK installed then the slackbuild will fail. -If you would like to use the "glest_editor" then pass USE_WX=yes -to the slackbuild. In order to compile with wxPython pass: -USE_WX=yes ./glest.SlackBuild +Additional translations can be added to glest from: +http://www.glest.org/files/contrib/translations/ +Just unzip the file(s) and put the appropriate *.lng file into +/usr/share/glest/data/lang/ directory. It will be automatically picked +up at next game play. -Note: This slackbuild will fail if USE_WX=yes and wxGTK is -installed. +Note: According to the readme_linux.txt file, glest doesn't seem to work +with the mesa drivers. Using the ATI or NVIDIA drivers will work. For any +additional game-specific issues, see readme_linux.txt in the docs directory. |