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Diffstat (limited to 'games/GLupeN64/README')
-rw-r--r-- | games/GLupeN64/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/GLupeN64/README b/games/GLupeN64/README index 5b06c96018..0dfb4e1e73 100644 --- a/games/GLupeN64/README +++ b/games/GLupeN64/README @@ -12,5 +12,12 @@ standalone mupen64plus. By choosing one graphics plugin (GLideN64), we will be able to keep the code in line with upstream, and maintaining the code will be much simpler. +GLupeN64 optionally supports using OpenGL ES 2 and OpenGL ES 3 instead of +OpenGL which will require support in the libretro frontend, video card and +driver. This can be done by building GLupeN64 with: + GLES=1 ./GLupeN64.SlackBuild +or + GLES3=1 ./GLupeN64.SlackBuild + To build the debugging symbols use: DEBUG=1 ./GLupeN64.SlackBuild |