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-VisPatch is a tool for patching quake maps for transparent water in glquake. Original quake didn't have
-their maps water-vis'ed, so people did that by themselves and prepared patch data files. This tool is
-used for preparing and applying those patch files.
+VisPatch is a tool for patching quake maps for transparent water in
+glquake. Original quake didn't have their maps water-vis'ed, so people
+did that by themselves and prepared patch data files. This tool is used
+for preparing and applying those patch files.
-At the time this tool was written, re-vis'ing maps took a lot of time, but applying a vispatch took
-less than minutes, so this was a necessity. Even today, if people don't want going into a 'complex'
-job of vising, this tool comes as a great convenience because there are a lot of vispatch data files
-around.
+At the time this tool was written, re-vis'ing maps took a lot of time, but
+applying a vispatch took less than minutes, so this was a necessity. Even
+today, if people don't want going into a 'complex' job of vising, this
+tool comes as a great convenience because there are a lot of vispatch
+data files around.
-This is a revised version of Andy Bay's 1.2a source code for unix (linux, freebsd, ...), as well as
-windows. It fixes a number of compilation issues, crashes and some other bugs, and resolves endianness
-issues. The source code is licensed under GPLv2, and is maintained here with portability in mind.
+This is a revised version of Andy Bay's 1.2a source code for unix (linux,
+freebsd, ...), as well as windows. It fixes a number of compilation
+issues, crashes and some other bugs, and resolves endianness issues. The
+source code is licensed under GPLv2, and is maintained here with
+portability in mind.