diff options
Diffstat (limited to 'audio/apulse/README')
-rw-r--r-- | audio/apulse/README | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/audio/apulse/README b/audio/apulse/README index 816843735b..d6ec81f97a 100644 --- a/audio/apulse/README +++ b/audio/apulse/README @@ -6,7 +6,7 @@ Any app that requires pulseaudio can be run as such: PulseAudio is not required. -Speex is recommended for compatibility. +Speex is recommended for greater compatibility. The SlackBuild now detects a multilib machine and will build with COMPAT32 libraries. If you have a reason @@ -14,3 +14,25 @@ to bypass this, run: # COMPAT32=no sh apulse.SlackBuild +The multilib version will create two binaries, +apulse (64-bit) and apulse32 (32-bit), unless +you choose to install the libraries globally. + +The default is for libraries to be installed in: + + /usr/lib${LIBDIRSUFFIX}/apulse + +To override this setting and install the libraries +directly into the /usr/lib*/ directories, run: + + GLOBAL_LIBS=yes sh apulse.SlackBuild + +The advantage of this, is the ability for pulseaudio +emulation in several applications beyond those +originally intended by the apulse project, such +as games from gog.com. The disadvantage of this +'global' build type, is that some programs (such as +Google Chrome) will believe you have pulseaudio +installed and may not have sound. + + |