diff options
-rw-r--r-- | games/oblige/Makefile.unixy | 215 | ||||
-rw-r--r-- | games/oblige/oblige.6 | 326 | ||||
-rw-r--r-- | games/oblige/oblige.SlackBuild | 29 | ||||
-rw-r--r-- | games/oblige/oblige.desktop | 8 | ||||
-rw-r--r-- | games/oblige/oblige.info | 6 | ||||
-rw-r--r-- | games/oblige/oblige.png | bin | 15879 -> 0 bytes | |||
-rw-r--r-- | games/oblige/oblige.pod | 92 | ||||
-rw-r--r-- | games/oblige/oblige.rst | 115 |
8 files changed, 259 insertions, 532 deletions
diff --git a/games/oblige/Makefile.unixy b/games/oblige/Makefile.unixy deleted file mode 100644 index 52bd4fe636..0000000000 --- a/games/oblige/Makefile.unixy +++ /dev/null @@ -1,215 +0,0 @@ -#----------------------------------------------------------------
-# OBLIGE
-#----------------------------------------------------------------
-#
-# GNU Makefile for Unix/Linux with system-wide install
-#
-# Using this makefile (make, make install) will place the
-# executable, script and data files in standard Unixy places.
-# The script and data files can be overridden by files in the
-# $HOME/.oblige directory.
-#
-# NOTE: a system-wide FLTK library is assumed
-#
-
-PROGRAM=oblige
-
-# prefix choices: /usr /usr/local /opt
-INSTALL_PREFIX=/usr/local
-
-SCRIPT_DIR=$(INSTALL_PREFIX)/share/oblige
-
-CXX=g++
-
-LIB_LOC=lib_linux
-OBJ_DIR=obj_linux
-
-OPTIMISE=-O2
-
-# operating system choices: UNIX WIN32
-OS=UNIX
-
-
-#--- Internal stuff from here -----------------------------------
-
-# assumes system-wide FLTK installation
-FLTK_CONFIG=fltk-config
-FLTK_FLAGS=$(shell $(FLTK_CONFIG) --cflags)
-FLTK_LIBS=$(shell $(FLTK_CONFIG) --use-images --ldflags)
-
-CXXFLAGS=$(OPTIMISE) -Wall -D$(OS) -Ilua_src -Iglbsp_src -Iajpoly_src $(FLTK_FLAGS)
-LDFLAGS=-L/usr/X11R6/lib
-LIBS=-lm -lz $(FLTK_LIBS)
-
-CXXFLAGS += -DFHS_INSTALL
-
-
-#----- OBLIGE Objects ----------------------------------------------
-
-OBJS= $(OBJ_DIR)/main.o \
- $(OBJ_DIR)/m_about.o \
- $(OBJ_DIR)/m_cookie.o \
- $(OBJ_DIR)/m_console.o \
- $(OBJ_DIR)/m_dialog.o \
- $(OBJ_DIR)/m_lua.o \
- $(OBJ_DIR)/m_manage.o \
- $(OBJ_DIR)/m_options.o \
- $(OBJ_DIR)/m_spots.o \
- $(OBJ_DIR)/lib_argv.o \
- $(OBJ_DIR)/lib_file.o \
- $(OBJ_DIR)/lib_signal.o \
- $(OBJ_DIR)/lib_util.o \
- $(OBJ_DIR)/lib_grp.o \
- $(OBJ_DIR)/lib_pak.o \
- $(OBJ_DIR)/lib_wad.o \
- $(OBJ_DIR)/lib_zip.o \
- $(OBJ_DIR)/sys_assert.o \
- $(OBJ_DIR)/sys_debug.o \
- $(OBJ_DIR)/img_bolt.o \
- $(OBJ_DIR)/img_pill.o \
- $(OBJ_DIR)/img_carve.o \
- $(OBJ_DIR)/img_relief.o \
- $(OBJ_DIR)/img_font1.o \
- \
- $(OBJ_DIR)/csg_bsp.o \
- $(OBJ_DIR)/csg_clip.o \
- $(OBJ_DIR)/csg_main.o \
- $(OBJ_DIR)/csg_doom.o \
- $(OBJ_DIR)/csg_nukem.o \
- $(OBJ_DIR)/csg_quake.o \
- $(OBJ_DIR)/csg_shade.o \
- $(OBJ_DIR)/dm_extra.o \
- $(OBJ_DIR)/dm_prefab.o \
- $(OBJ_DIR)/g_doom.o \
- $(OBJ_DIR)/g_nukem.o \
- $(OBJ_DIR)/g_quake.o \
- $(OBJ_DIR)/g_quake2.o \
- $(OBJ_DIR)/g_wolf.o \
- $(OBJ_DIR)/q_common.o \
- $(OBJ_DIR)/q_light.o \
- $(OBJ_DIR)/q_tjuncs.o \
- $(OBJ_DIR)/q_vis.o \
- $(OBJ_DIR)/vis_buffer.o \
- $(OBJ_DIR)/vis_occlude.o \
- \
- $(OBJ_DIR)/twister.o \
- $(OBJ_DIR)/tx_forge.o \
- $(OBJ_DIR)/tx_skies.o \
- $(OBJ_DIR)/ui_build.o \
- $(OBJ_DIR)/ui_game.o \
- $(OBJ_DIR)/ui_hyper.o \
- $(OBJ_DIR)/ui_level.o \
- $(OBJ_DIR)/ui_map.o \
- $(OBJ_DIR)/ui_module.o \
- $(OBJ_DIR)/ui_rchoice.o \
- $(OBJ_DIR)/ui_play.o \
- $(OBJ_DIR)/ui_window.o \
- \
- $(OBJ_DIR)/zf_menu.o
-
-$(OBJ_DIR)/%.o: gui/%.cc
- $(CXX) $(CXXFLAGS) -o $@ -c $<
-
-
-#----- LUA Objects --------------------------------------------------
-
-LUA_OBJS=\
- $(OBJ_DIR)/lua/lapi.o \
- $(OBJ_DIR)/lua/lcode.o \
- $(OBJ_DIR)/lua/ldebug.o \
- $(OBJ_DIR)/lua/ldo.o \
- $(OBJ_DIR)/lua/ldump.o \
- $(OBJ_DIR)/lua/lfunc.o \
- $(OBJ_DIR)/lua/lgc.o \
- $(OBJ_DIR)/lua/llex.o \
- $(OBJ_DIR)/lua/lmem.o \
- $(OBJ_DIR)/lua/lobject.o \
- $(OBJ_DIR)/lua/lopcodes.o \
- $(OBJ_DIR)/lua/lparser.o \
- $(OBJ_DIR)/lua/lstate.o \
- $(OBJ_DIR)/lua/lstring.o \
- $(OBJ_DIR)/lua/ltable.o \
- $(OBJ_DIR)/lua/ltm.o \
- $(OBJ_DIR)/lua/lundump.o \
- $(OBJ_DIR)/lua/lvm.o \
- $(OBJ_DIR)/lua/lzio.o \
- \
- $(OBJ_DIR)/lua/lauxlib.o \
- $(OBJ_DIR)/lua/lbaselib.o \
- $(OBJ_DIR)/lua/ldblib.o \
- $(OBJ_DIR)/lua/liolib.o \
- $(OBJ_DIR)/lua/lmathlib.o \
- $(OBJ_DIR)/lua/loslib.o \
- $(OBJ_DIR)/lua/ltablib.o \
- $(OBJ_DIR)/lua/lstrlib.o \
- $(OBJ_DIR)/lua/loadlib.o \
- $(OBJ_DIR)/lua/linit.o
-
-LUA_CXXFLAGS=$(OPTIMISE) -Wall -DLUA_ANSI
-
-$(OBJ_DIR)/lua/%.o: lua_src/%.cc
- $(CXX) $(LUA_CXXFLAGS) -o $@ -c $<
-
-
-#----- glBSP Objects ------------------------------------------------
-
-GLBSP_OBJS= \
- $(OBJ_DIR)/glbsp/analyze.o \
- $(OBJ_DIR)/glbsp/blockmap.o \
- $(OBJ_DIR)/glbsp/glbsp.o \
- $(OBJ_DIR)/glbsp/level.o \
- $(OBJ_DIR)/glbsp/node.o \
- $(OBJ_DIR)/glbsp/reject.o \
- $(OBJ_DIR)/glbsp/seg.o \
- $(OBJ_DIR)/glbsp/system.o \
- $(OBJ_DIR)/glbsp/util.o \
- $(OBJ_DIR)/glbsp/wad.o
-
-GLBSP_CXXFLAGS=$(OPTIMISE) -Wall -DINLINE_G=inline
-
-$(OBJ_DIR)/glbsp/%.o: glbsp_src/%.cc
- $(CXX) $(GLBSP_CXXFLAGS) -o $@ -c $<
-
-#----- AJ-Polygonator Objects --------------------------------------
-
-AJPOLY_OBJS= \
- $(OBJ_DIR)/ajpoly/pl_map.o \
- $(OBJ_DIR)/ajpoly/pl_poly.o \
- $(OBJ_DIR)/ajpoly/pl_util.o \
- $(OBJ_DIR)/ajpoly/pl_wad.o
-
-AJPOLY_CXXFLAGS=$(OPTIMISE) -Wall
-
-$(OBJ_DIR)/ajpoly/%.o: ajpoly_src/%.cc
- $(CXX) $(AJPOLY_CXXFLAGS) -o $@ -c $<
-
-
-#----- Targets ----------------------------------------------------
-
-all: $(PROGRAM)
-
-clean:
- rm -f $(PROGRAM) $(OBJ_DIR)/*.o ERRS
- rm -f $(OBJ_DIR)/lua/*.o
- rm -f $(OBJ_DIR)/glbsp/*.o
-
-$(PROGRAM): $(OBJS) $(LUA_OBJS) $(GLBSP_OBJS) $(AJPOLY_OBJS)
- $(CXX) $^ -o $@ $(LDFLAGS) $(LIBS)
-
-stripped: $(PROGRAM)
- strip --strip-unneeded $(PROGRAM)
-
-install: stripped
- install -o root -m 755 $(PROGRAM) $(INSTALL_PREFIX)/bin/
- mkdir -p $(SCRIPT_DIR)
- cp -r scripts/ data/ games/ engines/ modules/ $(SCRIPT_DIR)
- find $(SCRIPT_DIR) -type f -print0 | xargs -0 chmod 644
-
-uninstall:
- rm -v $(INSTALL_PREFIX)/bin/$(PROGRAM)
- rm -Rv $(SCRIPT_DIR)
-
-.PHONY: all clean stripped install uninstall
-
-#--- editor settings ------------
-# vi:ts=8:sw=8:noexpandtab
diff --git a/games/oblige/oblige.6 b/games/oblige/oblige.6 index c71d9c9bd3..0c70b2891a 100644 --- a/games/oblige/oblige.6 +++ b/games/oblige/oblige.6 @@ -1,210 +1,134 @@ -.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28) -.\" -.\" Standard preamble: -.\" ======================================================================== -.de Sp \" Vertical space (when we can't use .PP) -.if t .sp .5v -.if n .sp -.. -.de Vb \" Begin verbatim text -.ft CW -.nf -.ne \\$1 -.. -.de Ve \" End verbatim text -.ft R -.fi +.\" Man page generated from reStructuredText. +. +.TH OBLIGE 6 "2015-05-10" "6.20" "SlackBuilds.org" +.SH NAME +oblige \- random level generator for Doom and Doom II +. +.nr rst2man-indent-level 0 +. +.de1 rstReportMargin +\\$1 \\n[an-margin] +level \\n[rst2man-indent-level] +level margin: \\n[rst2man-indent\\n[rst2man-indent-level]] +- +\\n[rst2man-indent0] +\\n[rst2man-indent1] +\\n[rst2man-indent2] .. -.\" Set up some character translations and predefined strings. \*(-- will -.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left -.\" double quote, and \*(R" will give a right double quote. \*(C+ will -.\" give a nicer C++. Capital omega is used to do unbreakable dashes and -.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff, -.\" nothing in troff, for use with C<>. -.tr \(*W- -.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p' -.ie n \{\ -. ds -- \(*W- -. ds PI pi -. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch -. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch -. ds L" "" -. ds R" "" -. ds C` "" -. ds C' "" -'br\} -.el\{\ -. ds -- \|\(em\| -. ds PI \(*p -. ds L" `` -. ds R" '' -. ds C` -. ds C' -'br\} -.\" -.\" Escape single quotes in literal strings from groff's Unicode transform. -.ie \n(.g .ds Aq \(aq -.el .ds Aq ' -.\" -.\" If the F register is turned on, we'll generate index entries on stderr for -.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index -.\" entries marked with X<> in POD. Of course, you'll have to process the -.\" output yourself in some meaningful fashion. -.\" -.\" Avoid warning from groff about undefined register 'F'. -.de IX +.de1 INDENT +.\" .rstReportMargin pre: +. RS \\$1 +. nr rst2man-indent\\n[rst2man-indent-level] \\n[an-margin] +. nr rst2man-indent-level +1 +.\" .rstReportMargin post: .. -.nr rF 0 -.if \n(.g .if rF .nr rF 1 -.if (\n(rF:(\n(.g==0)) \{ -. if \nF \{ -. de IX -. tm Index:\\$1\t\\n%\t"\\$2" +.de UNINDENT +. RE +.\" indent \\n[an-margin] +.\" old: \\n[rst2man-indent\\n[rst2man-indent-level]] +.nr rst2man-indent-level -1 +.\" new: \\n[rst2man-indent\\n[rst2man-indent-level]] +.in \\n[rst2man-indent\\n[rst2man-indent-level]]u .. -. if !\nF==2 \{ -. nr % 0 -. nr F 2 -. \} -. \} -.\} -.rr rF -.\" -.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2). -.\" Fear. Run. Save yourself. No user-serviceable parts. -. \" fudge factors for nroff and troff -.if n \{\ -. ds #H 0 -. ds #V .8m -. ds #F .3m -. ds #[ \f1 -. ds #] \fP -.\} -.if t \{\ -. ds #H ((1u-(\\\\n(.fu%2u))*.13m) -. ds #V .6m -. ds #F 0 -. ds #[ \& -. ds #] \& -.\} -. \" simple accents for nroff and troff -.if n \{\ -. ds ' \& -. ds ` \& -. ds ^ \& -. ds , \& -. ds ~ ~ -. ds / -.\} -.if t \{\ -. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u" -. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u' -. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u' -. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u' -. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u' -. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u' -.\} -. \" troff and (daisy-wheel) nroff accents -.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V' -.ds 8 \h'\*(#H'\(*b\h'-\*(#H' -.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#] -.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H' -.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u' -.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#] -.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#] -.ds ae a\h'-(\w'a'u*4/10)'e -.ds Ae A\h'-(\w'A'u*4/10)'E -. \" corrections for vroff -.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u' -.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u' -. \" for low resolution devices (crt and lpr) -.if \n(.H>23 .if \n(.V>19 \ -\{\ -. ds : e -. ds 8 ss -. ds o a -. ds d- d\h'-1'\(ga -. ds D- D\h'-1'\(hy -. ds th \o'bp' -. ds Th \o'LP' -. ds ae ae -. ds Ae AE -.\} -.rm #[ #] #H #V #F C -.\" ======================================================================== -.\" -.IX Title "OBLIGE 6" -.TH OBLIGE 6 "2014-09-16" "6.10" "SlackBuilds.org" -.\" For nroff, turn off justification. Always turn off hyphenation; it makes -.\" way too many mistakes in technical documents. -.if n .ad l -.nh -.SH "NAME" -oblige \- random level generator for Doom and Doom II -.SH "SYNOPSIS" -.IX Header "SYNOPSIS" -\&\fBoblige\fR [\-options] -.SH "DESCRIPTION" -.IX Header "DESCRIPTION" -\&\fBoblige\fR creates a patch \s-1WAD\s0 file for use with Doom or Doom \s-1II,\s0 -containing one or more randomly-generated levels. The generated \s-1WAD\s0 -files are ready to play (no separate node-building pass is needed). -.PP -Normally, \fBoblige\fR is controlled by its \s-1GUI,\s0 but it can be used -noninteractively (see the \fB\-b\fR option below). -.SH "OPTIONS" -.IX Header "OPTIONS" -.IP "\fB\-\-home\fR <dir>" 4 -.IX Item "--home <dir>" -Home directory, where \fBoblige\fR looks for its config file, and creates -temporary files. Default is \fI~/.oblige\fR. -.IP "\fB\-\-install\fR <dir>" 4 -.IX Item "--install <dir>" -Installation directory, where \fBoblige\fR looks for lua scripts and other -data. Default is \fI/usr/share/oblige\fR. -.IP "\fB\-\-config\fR <file>" 4 -.IX Item "--config <file>" -Config file to use. Default is \fI~/.oblige/CONFIG.txt\fR. Not used in -\&\fB\-\-batch\fR mode. -.IP "\fB\-b,\-\-batch\fR <output>" 4 -.IX Item "-b,--batch <output>" -Batch mode (no \s-1GUI\s0). Uses built-in default config (never reads the -normal config file used by the \s-1GUI\s0), but the \fB\-\-load\fR option can be -used to override the defaults. \fIoutput\fR will be a \s-1PWAD\s0 file and will +.\" RST source for oblige(6) man page. Convert with: +. +.\" rst2man.py oblige.rst > oblige.6 +. +.\" rst2man.py comes from the SBo development/docutils package. +. +.SH SYNOPSIS +.sp +oblige [\fI\-options\fP] +.SH DESCRIPTION +.sp +\fBoblige\fP creates a patch WAD file for use with Doom or Doom II, +containing one or more randomly\-generated levels. The generated WAD +files are ready to play (no separate node\-building pass is needed). +.sp +Normally, \fBoblige\fP is controlled by its GUI, but it can be used +noninteractively (see the \fB\-b\fP option below). +.SH OPTIONS +.INDENT 0.0 +.TP +.BI \-\-home \ <dir> +Home directory, where B<oblige> looks for its config file, and creates +temporary files. Default is \fI~/.oblige\fP\&. +.TP +.BI \-\-install \ <dir> +Installation directory, where \fBoblige\fP looks for lua scripts and other +data. Default is \fI/usr/share/oblige\fP\&. +.TP +.BI \-\-config \ <file> +Config file to use. Default is \fI~/.oblige/CONFIG.txt\fP\&. Not used in +\fB\-\-batch\fP mode. +.UNINDENT +.INDENT 0.0 +.TP +.B \-\-batch, \fB\-b\fP \fI<output>\fP +Batch mode (no GUI). Uses built\-in default config (never reads the +normal config file used by the GUI), but the \fB\-\-load\fP option can be +used to override the defaults. \fIoutput\fP will be a PWAD file and will be overwritten without prompting if it exists. -.IP "\fB\-l,\-\-load\fR <file>" 4 -.IX Item "-l,--load <file>" +.TP +.B \-\-load, \fB\-l\fP \fI<file>\fP Load settings from a file. This is in the same format as -\&\fI~/.oblige/CONFIG.txt\fR, and any settings in the loaded file will override -the ones there. In \fB\-\-batch\fR mode, "\fB\-\-load ~/.oblige/CONFIG.txt\fR" -will generate levels according to the settings configured by the \s-1GUI.\s0 -.IP "\fB\-k,\-\-keep\fR" 4 -.IX Item "-k,--keep" +\fI~/.oblige/CONFIG.txt\fP, and any settings in the loaded file will override +the ones there. In \fB\-\-batch\fP mode, "\fB\-\-load ~/.oblige/CONFIG.txt\fP" +will generate levels according to the settings configured by the GUI. +.UNINDENT +.INDENT 0.0 +.TP +.B \-\-keep\fP,\fB \-k Keep random seed from loaded settings. Normally the seed stored in the config file is ignored, and a new seed is generated. -.IP "\fB\-d,\-\-debug\fR" 4 -.IX Item "-d,--debug" +.TP +.B \-\-debug\fP,\fB \-d Enable verbose debugging messages in log. -.IP "\fB\-t,\-\-terminal\fR" 4 -.IX Item "-t,--terminal" -Print log messages to stdout (rather than \fI~/.oblige/LIGS.txt\fR). Disabled -by default, unless in \fB\-\-batch\fR mode. -.IP "\fB\-h,\-\-help\fR" 4 -.IX Item "-h,--help" -Show built-in help message. -.SH "SEE ALSO" -.IX Header "SEE ALSO" -\&\fBoblige\-legacy4\fR(6), an older version of \fBoblige\fR with a simpler -level-generation algorithm and support for other games including Heretic, +.TP +.B \-\-terminal\fP,\fB \-t +Print log messages to stdout (rather than \fI~/.oblige/LIGS.txt\fP). Disabled +by default, unless in \fB\-\-batch\fP mode. +.TP +.B \-\-help\fP,\fB \-h +Show built\-in help message. +.UNINDENT +.\" other sections we might want, uncomment as needed. +. +.\" FILES +. +.\" ===== +. +.\" ENVIRONMENT +. +.\" =========== +. +.\" EXIT STATUS +. +.\" =========== +. +.\" BUGS +. +.\" ==== +. +.\" EXAMPLES +. +.\" ======== +. +.SH COPYRIGHT +.sp +See the file /usr/doc/oblige\-6.20/GPL.txt for license information. +.SH AUTHORS +.sp +\fBoblige\fP is (c) 2006\-2015 by Andrew Apted. +.sp +This man page written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. +.SH SEE ALSO +.sp +\fIoblige\-legacy4(6)\fP, an older version of \fBoblige\fP with a simpler +level\-generation algorithm and support for other games including Heretic, Hexen, and Quake. -.PP -The \fBoblige\fR home page: \fIhttp://oblige.sourceforge.net\fR -.SH "LICENSE" -.IX Header "LICENSE" -This program is free software, under the terms of the \s-1GNU\s0 General Public -License, and comes with \s-1ABSOLUTELY NO WARRANTY. \s0 See the documentation -for more details, or visit http://www.gnu.org/licenses/gpl\-2.0.txt -.SH "AUTHOR" -.IX Header "AUTHOR" -\&\fBoblige\fR is (c) 2006\-2014 by Andrew Apted. -.PP -This man page created by B. Watson, for the SlackBuilds.org project. +.sp +The \fBoblige\fP home page: \fI\%http://oblige.sourceforge.net\fP +.\" Generated by docutils manpage writer. +. diff --git a/games/oblige/oblige.SlackBuild b/games/oblige/oblige.SlackBuild index 384ff93a02..a6c5e65318 100644 --- a/games/oblige/oblige.SlackBuild +++ b/games/oblige/oblige.SlackBuild @@ -6,6 +6,12 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20150510 bkw: +# - version bump to 6.20 +# - use upstream's .desktop and icon +# - get rid of hacked-up Makefile.unixy, use upstream's Makefile +# - convert POD man page source to RST + # 20140916 bkw: bump BUILD to 2. # add man page. @@ -19,8 +25,8 @@ # in /usr/share. PRGNAM=oblige -VERSION=${VERSION:-6.10} -BUILD=${BUILD:-2} +VERSION=${VERSION:-6.20} +BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then @@ -59,7 +65,7 @@ rm -rf $PKG mkdir -p $TMP $PKG/usr/bin $PKG/usr/share/$PRGNAM $OUTPUT cd $TMP rm -rf ${SRCNAM}-${VERSION}-source -unzip $CWD/$PRGNAM-$SRCVER-source.zip +tar xvf $CWD/$PRGNAM-$SRCVER-source.tar.gz cd ${SRCNAM}-${VERSION}-source chown -R root:root . find -L . \ @@ -68,23 +74,20 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; -# Makefile.unixy originally came from the oblige author, I've hacked -# it up to make it work with oblige 6.x and SBo's fltk13. -cp $CWD/Makefile.unixy Makefile - -# Fix a missing include -sed -i '1i#include <unistd.h>' gui/lib_util.cc +# 'make install' would install the .desktop and icon to /usr, not PREFIX. +sed -i '/xdg-/d' Makefile -make INSTALL_PREFIX=/usr OPTIMISE="$SLKCFLAGS" FLTK_CONFIG=fltk13-config -make install INSTALL_PREFIX=$PKG/usr +make PREFIX=/usr OPTIMISE="$SLKCFLAGS" FLTK_CONFIG=fltk13-config +make install PREFIX=$PKG/usr # man page written for this build (based on --help output) mkdir -p $PKG/usr/man/man6 gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz +# Starting with 6.20, upstream includes a .desktop and icon. mkdir -p $PKG/usr/share/pixmaps $PKG/usr/share/applications -cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png -cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop +cat misc/icon_128x128.png > $PKG/usr/share/pixmaps/$PRGNAM.png +cat misc/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp *.txt doc/*.txt $PKG/usr/doc/$PRGNAM-$VERSION diff --git a/games/oblige/oblige.desktop b/games/oblige/oblige.desktop deleted file mode 100644 index eaf1178bfc..0000000000 --- a/games/oblige/oblige.desktop +++ /dev/null @@ -1,8 +0,0 @@ -[Desktop Entry] -Type=Application -Name=Oblige -GenericName=Doom Level Generator -Icon=oblige -Exec=oblige %f -Terminal=false -Categories=Game;ActionGame;Utility; diff --git a/games/oblige/oblige.info b/games/oblige/oblige.info index f633776f55..2696f00979 100644 --- a/games/oblige/oblige.info +++ b/games/oblige/oblige.info @@ -1,8 +1,8 @@ PRGNAM="oblige" -VERSION="6.10" +VERSION="6.20" HOMEPAGE="http://oblige.sourceforge.net/" -DOWNLOAD="http://sourceforge.net/projects/oblige/files/Oblige/6.10/oblige-610-source.zip" -MD5SUM="a826aa76d573b74bce59440dd3232e5a" +DOWNLOAD="http://sourceforge.net/projects/oblige/files/Oblige/6.20/oblige-620-source.tar.gz" +MD5SUM="cae46a6381b4a36b1b0169999f8ff428" DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="fltk13" diff --git a/games/oblige/oblige.png b/games/oblige/oblige.png Binary files differdeleted file mode 100644 index 7d6b6a0f66..0000000000 --- a/games/oblige/oblige.png +++ /dev/null diff --git a/games/oblige/oblige.pod b/games/oblige/oblige.pod deleted file mode 100644 index 00d977c7e3..0000000000 --- a/games/oblige/oblige.pod +++ /dev/null @@ -1,92 +0,0 @@ -# pod source for oblige man page. convert with: -# pod2man --stderr -s6 -cSlackBuilds.org -r6.10 oblige.pod > oblige.6 - -=head1 NAME - -oblige - random level generator for Doom and Doom II - -=head1 SYNOPSIS - -B<oblige> [-options] - -=head1 DESCRIPTION - -B<oblige> creates a patch WAD file for use with Doom or Doom II, -containing one or more randomly-generated levels. The generated WAD -files are ready to play (no separate node-building pass is needed). - -Normally, B<oblige> is controlled by its GUI, but it can be used -noninteractively (see the B<-b> option below). - -=head1 OPTIONS - -=over 4 - -=item B<--home> <dir> - -Home directory, where B<oblige> looks for its config file, and creates -temporary files. Default is I<~/.oblige>. - -=item B<--install> <dir> - -Installation directory, where B<oblige> looks for lua scripts and other -data. Default is I</usr/share/oblige>. - -=item B<--config> <file> - -Config file to use. Default is I<~/.oblige/CONFIG.txt>. Not used in -B<--batch> mode. - -=item B<-b,--batch> <output> - -Batch mode (no GUI). Uses built-in default config (never reads the -normal config file used by the GUI), but the B<--load> option can be -used to override the defaults. I<output> will be a PWAD file and will -be overwritten without prompting if it exists. - -=item B<-l,--load> <file> - -Load settings from a file. This is in the same format as -I<~/.oblige/CONFIG.txt>, and any settings in the loaded file will override -the ones there. In B<--batch> mode, "B<--load ~/.oblige/CONFIG.txt>" -will generate levels according to the settings configured by the GUI. - -=item B<-k,--keep> - -Keep random seed from loaded settings. Normally the seed stored in the -config file is ignored, and a new seed is generated. - -=item B<-d,--debug> - -Enable verbose debugging messages in log. - -=item B<-t,--terminal> - -Print log messages to stdout (rather than I<~/.oblige/LIGS.txt>). Disabled -by default, unless in B<--batch> mode. - -=item B<-h,--help> - -Show built-in help message. - -=back - -=head1 SEE ALSO - -B<oblige-legacy4>(6), an older version of B<oblige> with a simpler -level-generation algorithm and support for other games including Heretic, -Hexen, and Quake. - -The B<oblige> home page: I<http://oblige.sourceforge.net> - -=head1 LICENSE - -This program is free software, under the terms of the GNU General Public -License, and comes with ABSOLUTELY NO WARRANTY. See the documentation -for more details, or visit http://www.gnu.org/licenses/gpl-2.0.txt - -=head1 AUTHOR - -B<oblige> is (c) 2006-2014 by Andrew Apted. - -This man page created by B. Watson, for the SlackBuilds.org project. diff --git a/games/oblige/oblige.rst b/games/oblige/oblige.rst new file mode 100644 index 0000000000..1ba0a68f37 --- /dev/null +++ b/games/oblige/oblige.rst @@ -0,0 +1,115 @@ +.. RST source for oblige(6) man page. Convert with: +.. rst2man.py oblige.rst > oblige.6 +.. rst2man.py comes from the SBo development/docutils package. + +.. |version| replace:: 6.20 +.. |date| date:: + +====== +oblige +====== + +------------------------------------------- +random level generator for Doom and Doom II +------------------------------------------- + +:Manual section: 6 +:Manual group: SlackBuilds.org +:Date: |date| +:Version: |version| + +SYNOPSIS +======== + +oblige [*-options*] + +DESCRIPTION +=========== + +**oblige** creates a patch WAD file for use with Doom or Doom II, +containing one or more randomly-generated levels. The generated WAD +files are ready to play (no separate node-building pass is needed). + +Normally, **oblige** is controlled by its GUI, but it can be used +noninteractively (see the **-b** option below). + +OPTIONS +======= + +--home <dir> + Home directory, where B<oblige> looks for its config file, and creates + temporary files. Default is *~/.oblige*. + +--install <dir> + Installation directory, where **oblige** looks for lua scripts and other + data. Default is */usr/share/oblige*. + +--config <file> + + Config file to use. Default is *~/.oblige/CONFIG.txt*. Not used in + **--batch** mode. + +--batch, **-b** *<output>* + Batch mode (no GUI). Uses built-in default config (never reads the + normal config file used by the GUI), but the **--load** option can be + used to override the defaults. *output* will be a PWAD file and will + be overwritten without prompting if it exists. + +--load, **-l** *<file>* + Load settings from a file. This is in the same format as + *~/.oblige/CONFIG.txt*, and any settings in the loaded file will override + the ones there. In **--batch** mode, "**--load ~/.oblige/CONFIG.txt**" + will generate levels according to the settings configured by the GUI. + +--keep, -k + Keep random seed from loaded settings. Normally the seed stored in the + config file is ignored, and a new seed is generated. + +--debug, -d + Enable verbose debugging messages in log. + +--terminal, -t + Print log messages to stdout (rather than *~/.oblige/LIGS.txt*). Disabled + by default, unless in **--batch** mode. + +--help, -h + Show built-in help message. + +.. other sections we might want, uncomment as needed. + +.. FILES +.. ===== + +.. ENVIRONMENT +.. =========== + +.. EXIT STATUS +.. =========== + +.. BUGS +.. ==== + +.. EXAMPLES +.. ======== + +COPYRIGHT +========= + +See the file /usr/doc/oblige-|version|/GPL.txt for license information. + +AUTHORS +======= + +**oblige** is (c) 2006-2015 by Andrew Apted. + +This man page written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. + +SEE ALSO +======== + +`oblige-legacy4(6)`, an older version of **oblige** with a simpler +level-generation algorithm and support for other games including Heretic, +Hexen, and Quake. + +The **oblige** home page: http://oblige.sourceforge.net |