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-rw-r--r-- | games/zsdx/README | 15 | ||||
-rw-r--r-- | games/zsdx/doinst.sh | 3 | ||||
-rw-r--r-- | games/zsdx/slack-desc | 19 | ||||
-rw-r--r-- | games/zsdx/zsdx.SlackBuild | 116 | ||||
-rw-r--r-- | games/zsdx/zsdx.info | 10 |
5 files changed, 163 insertions, 0 deletions
diff --git a/games/zsdx/README b/games/zsdx/README new file mode 100644 index 0000000000..9e3f615cc8 --- /dev/null +++ b/games/zsdx/README @@ -0,0 +1,15 @@ +The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to +The Legend of Zelda: A Link to the Past on the SNES, using the same graphics +and game mechanisms. Zelda Mystery of Solarus DX is the first game made with +the Solarus engine and in fact, Solarus was primarily designed for this game. + +Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation, +Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000, +was released in 2002 and was only available in French. The DX project was unveiled +on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor: +the battle system, the bosses, the use of items, etc. + +However, that is hardly all of it as new graphical elements and musics will accompany +you throughout the game. This Deluxe version will be the opportunity for players to +relive the adventure in a brand new way, or to discover it for the first time if you’ve +never played it before! diff --git a/games/zsdx/doinst.sh b/games/zsdx/doinst.sh new file mode 100644 index 0000000000..5fb28930db --- /dev/null +++ b/games/zsdx/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/zsdx/slack-desc b/games/zsdx/slack-desc new file mode 100644 index 0000000000..9cb356cfc8 --- /dev/null +++ b/games/zsdx/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +zsdx: zsdx (Zelda fangame for the solarus engine) +zsdx: +zsdx: The Legend of Zelda: Mystery of Solarus DX is set to be a direct +zsdx: sequel to The Legend of Zelda: A Link to the Past on the SNES, using +zsdx: the same graphics and game mechanisms. Zelda Mystery of Solarus DX is +zsdx: the first game made with the Solarus engine and in fact, Solarus was +zsdx: primarily designed for this game. +zsdx: +zsdx: Homeage: http://www.solarus-games.org/ +zsdx: +zsdx: diff --git a/games/zsdx/zsdx.SlackBuild b/games/zsdx/zsdx.SlackBuild new file mode 100644 index 0000000000..0af528d4af --- /dev/null +++ b/games/zsdx/zsdx.SlackBuild @@ -0,0 +1,116 @@ +#!/bin/sh + +# Slackware build script for Zelda: Mystery of Solarus DX + +# Copyright 2015 Hunter Sezen California, USA +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=zsdx +VERSION=${VERSION:-1.10.3} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$PRGNAM-$VERSION.tar.gz || tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +mkdir -p build +cd build + cmake \ + -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release .. + make + make install DESTDIR=$PKG +cd .. + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +# Write a desktop file +mkdir -p $PKG/usr/share/applications +cat > $PKG/usr/share/applications/$PRGNAM.desktop <<EOF +[Desktop Entry] +Name=Zelda: Mystery of Solarus DX +Exec=$PRGNAM +Icon=${PRGNAM}_icon +Type=Application +Comment=Zelda: Mystery of Solarus DX (action rpg game) +Categories=Game;ActionGame; +EOF + +# Add missing icons to package +for size in $(find /usr/share/icons/hicolor -type d -mindepth 1 -maxdepth 1 -exec basename {} \; | cut -f1 -d"x"); do + if ls build/icons/*${size}* 1>/dev/null 2>/dev/null; then + mkdir -p $PKG/usr/share/icons/hicolor/${size}x${size}/apps + cp -a build/icons/*${size}*.png \ + $PKG/usr/share/icons/hicolor/${size}x${size}/apps/${PRGNAM}_icon.png + fi +done + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a ChangeLog license.txt readme.txt work/*.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/zsdx/zsdx.info b/games/zsdx/zsdx.info new file mode 100644 index 0000000000..a85d592603 --- /dev/null +++ b/games/zsdx/zsdx.info @@ -0,0 +1,10 @@ +PRGNAM="zsdx" +VERSION="1.10.3" +HOMEPAGE="http://www.solarus-games.org/" +DOWNLOAD="https://github.com/christopho/zsdx/archive/zsdx-1.10.3.tar.gz" +MD5SUM="616e0f67b3ce4266a0036271804cbd92" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="solarus" +MAINTAINER="Hunter Sezen" +EMAIL="ovariegata@yahoo.com"
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