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-rw-r--r--games/warzone2100/README14
-rw-r--r--games/warzone2100/README.movies6
-rw-r--r--games/warzone2100/warzone2100.SlackBuild9
-rw-r--r--games/warzone2100/warzone2100.info12
4 files changed, 20 insertions, 21 deletions
diff --git a/games/warzone2100/README b/games/warzone2100/README
index 1137cc9e42..85a5b4e029 100644
--- a/games/warzone2100/README
+++ b/games/warzone2100/README
@@ -1,13 +1,11 @@
-This is an improved version of Warzone 2100, a 3D science fiction
-real time strategy game developed by Pumpkin Studios and published
-by Eidos Interactive in 1999.
+This is an improved version of Warzone 2100, a 3D science fiction
+real time strategy game developed by Pumpkin Studios and published
+by Eidos Interactive in 1999.
-Warzone 2100 offers campaign, tutorial, multi-player and single-player
-skirmish game modes, unit designer, unit experience system, and everything
+Warzone 2100 offers campaign, tutorial, multi-player and single-player
+skirmish game modes, unit designer, unit experience system, and everything
you would expect from a modern RTS game.
-The 3.1 series does not transfer the 2.3 series saved games.
+The 3.x series does not transfer the 2.3 series saved games.
If you wish to include the animated movies, read the README.movies file.
-
-GLee is an optional dependency.
diff --git a/games/warzone2100/README.movies b/games/warzone2100/README.movies
index caa545d894..bfd45f44b1 100644
--- a/games/warzone2100/README.movies
+++ b/games/warzone2100/README.movies
@@ -1,7 +1,7 @@
Due to the extensive size of the movie files, the movies are not included
-with the source code. If you decide to include the movies you will have to
-download one of the following files into ~/.warzone-3.1/ for each user that
-plays the game, the files will not be needed until after the app is compiled
+with the source code. If you decide to include the movies you will have to
+download one of the following files into ~/.warzone2100-3.2/ for each user that
+plays the game, the files will not be needed until after the app is compiled
and installed.
Quality: High
diff --git a/games/warzone2100/warzone2100.SlackBuild b/games/warzone2100/warzone2100.SlackBuild
index d6f8048d42..56a4a81589 100644
--- a/games/warzone2100/warzone2100.SlackBuild
+++ b/games/warzone2100/warzone2100.SlackBuild
@@ -1,6 +1,7 @@
#!/bin/sh
# SlackBuild script for Warzone 2100
+# Yth | Pont-en-Royans, France | yth@ythogtha.org
# Copyright 2013 David Fillpot
# All rights reserved.
@@ -23,13 +24,13 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=warzone2100
-VERSION=${VERSION:-3.1.2}
+VERSION=${VERSION:-3.2.3}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
- i?86) ARCH=i486 ;;
+ i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
@@ -40,8 +41,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
diff --git a/games/warzone2100/warzone2100.info b/games/warzone2100/warzone2100.info
index b953363396..a8596c1d11 100644
--- a/games/warzone2100/warzone2100.info
+++ b/games/warzone2100/warzone2100.info
@@ -1,10 +1,10 @@
PRGNAM="warzone2100"
-VERSION="3.1.2"
+VERSION="3.2.3"
HOMEPAGE="http://wz2100.net"
-DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.1.2.tar.xz"
-MD5SUM="4e947125e9604821164f1ad9d1922447"
+DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.2.3.tar.xz"
+MD5SUM="a56865aadea789b570be20cfbd7addc9"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="OpenAL physfs quesoglc"
-MAINTAINER="David Fillpot"
-EMAIL="mfillpot@gmail.com"
+REQUIRES="OpenAL physfs SDL2 qt5"
+MAINTAINER="Yth - Arnaud"
+EMAIL="yth@ythogtha.org"