diff options
-rw-r--r-- | games/notpacman/README | 7 | ||||
-rw-r--r-- | games/notpacman/doinst.sh | 3 | ||||
-rw-r--r-- | games/notpacman/notpacman.SlackBuild | 95 | ||||
-rw-r--r-- | games/notpacman/notpacman.desktop | 8 | ||||
-rw-r--r-- | games/notpacman/notpacman.info | 10 | ||||
-rw-r--r-- | games/notpacman/slack-desc | 19 |
6 files changed, 142 insertions, 0 deletions
diff --git a/games/notpacman/README b/games/notpacman/README new file mode 100644 index 0000000000..a5f61559bd --- /dev/null +++ b/games/notpacman/README @@ -0,0 +1,7 @@ +notpacman (rotating pac-man game) + +Ever wondered what Pacman would be like with physics? No? Well, it's +revolutionary. This mashup of "Not" and "Pacman" puts The Pac and the +Ghosts in a Pacworld cage, at the mercy of gravity and the level's shape, +controlled solely by you. Ghosts still don't like you very much, so you +should be careful to make Pacman avoid them. diff --git a/games/notpacman/doinst.sh b/games/notpacman/doinst.sh new file mode 100644 index 0000000000..5fb28930db --- /dev/null +++ b/games/notpacman/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/notpacman/notpacman.SlackBuild b/games/notpacman/notpacman.SlackBuild new file mode 100644 index 0000000000..cd8657ec6c --- /dev/null +++ b/games/notpacman/notpacman.SlackBuild @@ -0,0 +1,95 @@ +#!/bin/sh + +# Slackware build script for notpacman + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +# This file could almost serve as a template for games that use LÖVE, feel +# free to adapt it. If so, pay special attention to the #!/usr/bin/env stuff: +# you'll need the correct love binary... or, if the .love file already has +# the shebang line, don't add another in your build. It may be helpful to know +# that the unzip command can handle zipfiles with extra junk like a shebang +# at the beginning (it'll print a warning, is all). + +PRGNAM=notpacman +VERSION=${VERSION:-1.0.4} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +# For those keeping score at home, *.love files are actually zip files +# full of lua script code, graphics, and such. Even better, they can be +# zip files with a shebang line prepended (so they can be +x and run like +# any other script). +ZIPFILE=$PRGNAM-source.zip +PAYLOAD=not_pacman.love + +# if file downloaded with wget or anything that doesn't respect +# content-disposition: +DLNAME="dl.php?file=notpacman-1004%2Fnotpacman-source.zip" +[ -e "$DLNAME" ] && mv "$DLNAME" $ZIPFILE + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +mkdir -p $PRGNAM-$VERSION +cd $PRGNAM-$VERSION +unzip $CWD/$ZIPFILE + +# no chown/find boilerplate here, files will be installed with explicit perms +# or with cat + redirection. +mkdir -p $PKG/usr/games +echo '#!/usr/bin/env love-0.7.2' > $PKG/usr/games/$PRGNAM +cat $PAYLOAD >> $PKG/usr/games/$PRGNAM +chmod 755 $PKG/usr/games/$PRGNAM + +# .desktop written for this slackbuild +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +# use pac-man himself for the icon +mkdir -p $PKG/usr/share/pixmaps +unzip -p $PAYLOAD graphics/pacmanman.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# The included README is useless (I promise). The license isn't. +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +unzip -a -p $PAYLOAD LICENSE.txt > $PKG/usr/doc/$PRGNAM-$VERSION/LICENSE.txt +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/notpacman/notpacman.desktop b/games/notpacman/notpacman.desktop new file mode 100644 index 0000000000..98973d7764 --- /dev/null +++ b/games/notpacman/notpacman.desktop @@ -0,0 +1,8 @@ +[Desktop Entry] +Name=Not Pac-Man +Comment=Rotating Pacman with realistic physics +Exec=notpacman +Icon=notpacman +Terminal=false +Type=Application +Categories=Game;ArcadeGame; diff --git a/games/notpacman/notpacman.info b/games/notpacman/notpacman.info new file mode 100644 index 0000000000..70c6487071 --- /dev/null +++ b/games/notpacman/notpacman.info @@ -0,0 +1,10 @@ +PRGNAM="notpacman" +VERSION="1.0.4" +HOMEPAGE="http://stabyourself.net/notpacman/" +DOWNLOAD="http://stabyourself.net/dl.php?file=notpacman-1004/notpacman-source.zip" +MD5SUM="a7f00ac3b1c8cb94bfa07b711b076223" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="love-legacy072" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/notpacman/slack-desc b/games/notpacman/slack-desc new file mode 100644 index 0000000000..6a03da4899 --- /dev/null +++ b/games/notpacman/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +notpacman: notpacman (rotating pac-man game) +notpacman: +notpacman: Ever wondered what Pacman would be like with physics? No? Well, +notpacman: it's revolutionary. This mashup of "Not" and "Pacman" puts The Pac +notpacman: and the Ghosts in a Pacworld cage, at the mercy of gravity and the +notpacman: level's shape, controlled solely by you. Ghosts still don't like +notpacman: you very much, so you should be careful to make Pacman avoid them. +notpacman: +notpacman: +notpacman: +notpacman: |