diff options
-rw-r--r-- | games/Gearboy/Gearboy.SlackBuild | 115 | ||||
-rw-r--r-- | games/Gearboy/Gearboy.info | 10 | ||||
-rw-r--r-- | games/Gearboy/README | 12 | ||||
-rw-r--r-- | games/Gearboy/slack-desc | 19 |
4 files changed, 156 insertions, 0 deletions
diff --git a/games/Gearboy/Gearboy.SlackBuild b/games/Gearboy/Gearboy.SlackBuild new file mode 100644 index 0000000000..572991b618 --- /dev/null +++ b/games/Gearboy/Gearboy.SlackBuild @@ -0,0 +1,115 @@ +#!/bin/sh + +# Slackware build script for Gearboy + +# Copyright 2018 Hunter Sezen California, USA +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=Gearboy +LIBNAM=$(printf %s $PRGNAM | tr 'A-Z' 'a-z')_libretro +VERSION=${VERSION:-2018.03.24_b9d67b0} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +# requires patching the Makefile to properly use +# the default CFLAGS and CXXFLAGS are probably fine +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -eu + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.xz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +[ "${DEBUG:=0}" != 0 ] && DEBUG=1 + +make -C platforms/libretro DEBUG=$DEBUG + +install -Dm0644 platforms/libretro/$LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so +install -Dm0644 platforms/libretro/$LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +if pkg-config --exists Qt5Core && pkg-config --exists sdl2; then + ( cd platforms/linux/$PRGNAM + qmake-qt5 $PRGNAM.pro + make + + install -Dm0755 $PRGNAM $PKG/usr/games/$PRGNAM + install -Dm0644 $PRGNAM.6 $PKG/usr/man/man6/$PRGNAM.6 + install -Dm0644 $PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop + ) + + cat > $PKG/install/doinst.sh <<EOF +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi +EOF + + find $PKG/usr/man -type f -exec gzip -9 {} \; + for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done +fi + +if [ $DEBUG = 0 ]; then + find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true +fi + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a LICENSE README.md $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/Gearboy/Gearboy.info b/games/Gearboy/Gearboy.info new file mode 100644 index 0000000000..a3346c4766 --- /dev/null +++ b/games/Gearboy/Gearboy.info @@ -0,0 +1,10 @@ +PRGNAM="Gearboy" +VERSION="2018.03.24_b9d67b0" +HOMEPAGE="https://github.com/drhelius/Gearboy" +DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/Gearboy-2018.03.24_b9d67b0.tar.xz" +MD5SUM="ed83dcde7d9eefd845b60cfdec5d7735" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="Hunter Sezen" +EMAIL="orbea@fredslev.dk" diff --git a/games/Gearboy/README b/games/Gearboy/README new file mode 100644 index 0000000000..ec59a97ff6 --- /dev/null +++ b/games/Gearboy/README @@ -0,0 +1,12 @@ +Gearboy is a Nintendo Game Boy / GameBoy Color emulator written in C++. + +Optional dependencies: + qt5, RetroArch and SDL2 + +At least some of the optional dependencies will be required to use +Gearboy. If qt5 and SDL2 are not installed the standalone frontend +will not be built and only the libretro core will be built. RetroArch +will be required to run the libretro core in this case. + +To build the debugging symbols for the libretro core use: + DEBUG=1 ./Gearboy.SlackBuild diff --git a/games/Gearboy/slack-desc b/games/Gearboy/slack-desc new file mode 100644 index 0000000000..876ae5fafe --- /dev/null +++ b/games/Gearboy/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +Gearboy: Gearboy (Nintendo Game Boy / GameBoy Color emulator) +Gearboy: +Gearboy: Gearboy is a Nintendo Game Boy / GameBoy Color emulator written in +Gearboy: C++. +Gearboy: +Gearboy: Homepage: https://github.com/drhelius/Gearboy +Gearboy: +Gearboy: +Gearboy: +Gearboy: +Gearboy: |