diff options
-rw-r--r-- | games/rlvm/README | 6 | ||||
-rw-r--r-- | games/rlvm/rlvm.SlackBuild | 100 | ||||
-rw-r--r-- | games/rlvm/rlvm.info | 10 | ||||
-rw-r--r-- | games/rlvm/slack-desc | 19 |
4 files changed, 135 insertions, 0 deletions
diff --git a/games/rlvm/README b/games/rlvm/README new file mode 100644 index 0000000000..a946c3d0bc --- /dev/null +++ b/games/rlvm/README @@ -0,0 +1,6 @@ +rlvm is an open source implementation of the RealLive scripting +engine for Linux and OSX. RealLive is a game engine used in Japan +to write visual novels. + +please make sure you have msgothic.ttc in your homedrive or in the +game folder. Otherwise the game won't start diff --git a/games/rlvm/rlvm.SlackBuild b/games/rlvm/rlvm.SlackBuild new file mode 100644 index 0000000000..9a6e578b70 --- /dev/null +++ b/games/rlvm/rlvm.SlackBuild @@ -0,0 +1,100 @@ +#!/bin/sh + +# Slackware build script for rlvm + +# Copyright 2015 Melvin Mawhin, Graz, Austria +# +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM="rlvm" +VERSION=${VERSION:-0.14} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i686 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +SRC_FILE=$PRGNAM-release-$VERSION.tar.gz +SRC_FLDR=$PRGNAM-release-$VERSION/ + +set -e + + +rm -fr $TMP/$SRC_FLDR $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +tar xvf $CWD/$SRC_FILE || tar xvf $CWD/release-$VERSION.tar.gz +cd $SRC_FLDR +chown -R root.root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +scons --release + +mkdir -p ${PKG}/usr/games ${PKG}/usr/bin +cp build/release/rlvm $PKG/usr/games + +( + cd $PKG/usr/bin + ln -s /usr/games/rlvm rlvm +) + +mkdir -p ${PKG}/usr/share +cp -R build/locale/* $PKG/usr/share + +mkdir -p ${PKG}/usr/share/applications +cp src/platforms/gtk/rlvm.desktop $PKG/usr/share/applications + +mkdir -p ${PKG}/usr/share/icons/hicolor/16x16/apps +cp resources/16/rlvm.png $PKG/usr/share/icons/hicolor/16x16/apps + +mkdir -p ${PKG}/usr/share/icons/hicolor/24x24/apps +cp resources/24/rlvm.png $PKG/usr/share/icons/hicolor/24x24/apps + +mkdir -p ${PKG}/usr/share/icons/hicolor/32x32/apps +cp resources/32/rlvm.png $PKG/usr/share/icons/hicolor/32x32/apps + +mkdir -p ${PKG}/usr/share/icons/hicolor/48x48/apps +cp resources/48/rlvm.png $PKG/usr/share/icons/hicolor/48x48/apps + +mkdir -p ${PKG}/usr/share/icons/hicolor/128x128/apps +cp resources/128/rlvm.png $PKG/usr/share/icons/hicolor/128x128/apps + +mkdir -p ${PKG}/usr/share/icons/hicolor/256x256/apps +cp resources/256/rlvm.png $PKG/usr/share/icons/hicolor/256x256/apps + +mkdir -p ${PKG}/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l n -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/rlvm/rlvm.info b/games/rlvm/rlvm.info new file mode 100644 index 0000000000..f09fea84c9 --- /dev/null +++ b/games/rlvm/rlvm.info @@ -0,0 +1,10 @@ +PRGNAM="rlvm" +VERSION="0.14" +HOMEPAGE="http://rlvm.net/" +DOWNLOAD="https://github.com/eglaysher/rlvm/archive/release-0.14.tar.gz" +MD5SUM="03a7df65cf22bba83547d412fd07e941" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="scons" +MAINTAINER="Melvin Mawhin" +EMAIL="mmawhin@hotmail.com" diff --git a/games/rlvm/slack-desc b/games/rlvm/slack-desc new file mode 100644 index 0000000000..ed92568201 --- /dev/null +++ b/games/rlvm/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +rlvm: rlvm (RealLive scripting engine for Linux) +rlvm: +rlvm: rlvm is an open source implementation of the RealLive scripting +rlvm: engine for Linux and OSX. RealLive is a game engine used in Japan +rlvm: to write visual novels. Currently, rlvm works with: Kanon Standard +rlvm: Edition, Air Standard Edition, CLANNAD, CLANNAD Full Voice Edition, +rlvm: the original version of Little Busters! and Planetarian, along with +rlvm: a few non-KEY games. rlvm can optionally use English patches to some +rlvm: games. +rlvm: +rlvm: |