diff options
-rw-r--r-- | games/pcsx-rearmed/README | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README index b90f7da328..9edefd1b3d 100644 --- a/games/pcsx-rearmed/README +++ b/games/pcsx-rearmed/README @@ -1,15 +1,16 @@ -PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which -itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is -ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE -code and more performance improvements. It was created for Pandora handheld, -but should be usable on other devices after some code adjustments (N900, GPH -Wiz/Caanoo, PlayBook versions are also available). +PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, +which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This +version is ARM architecture oriented and features MIPS->ARM recompiler by +Ari64, NEON GTE code and more performance improvements. It was created for +Pandora handheld, but should be usable on other devices after some code +adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available). PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also Una-i's GPU plugin from PCSX4ALL project, and traditional P.E.Op.S. one. -PCSX ReARMed looks for the following BIOS image files inside the frontend's 'System Directory'. +PCSX ReARMed looks for the following BIOS image files inside the +frontend's 'System Directory'. * scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c) * scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246) |