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author | David Woodfall <dave@dawoodfall.net> | 2010-12-12 13:10:56 -0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-12-12 15:47:15 -0600 |
commit | 4449ed1493ad1f0e2243277e2d9297963d2802d0 (patch) | |
tree | 9eca4c39e54f39a3f863a42d628124ddfda42c9a /system/wine/README | |
parent | 30f0621c6fbbc5468446f9726b900460f4a81416 (diff) | |
download | slackbuilds-4449ed1493ad1f0e2243277e2d9297963d2802d0.tar.gz |
system/wine: Updated for version 1.2.1.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r-- | system/wine/README | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/system/wine/README b/system/wine/README index b201b9921c..f19f22a18b 100644 --- a/system/wine/README +++ b/system/wine/README @@ -10,8 +10,6 @@ If you want to use the fallout3 patch to fix problems with nvidia cards while running this game, then do this: FALLOUT3=YES ./wine.SlackBuild If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild. -You will need to download the DIB patches beforehand using something like -wget -O dibeng-max.zip http://bugs.winehq.org/attachment.cgi?id=29994 These options can be used together. |