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authorJames Geboski <jgeboski@gmail.com>2012-08-13 07:51:40 -0500
committerRobby Workman <rworkman@slackbuilds.org>2012-08-13 07:51:40 -0500
commit8aef445b4fd99fb19f3075d08d7754e225ab1e52 (patch)
treeb28d11ca9d8a5d812b16e14b613a9e989457d48d /network/dillo
parent2ed9e80c54030b811cb2c43d5a14f59a9a0db880 (diff)
downloadslackbuilds-8aef445b4fd99fb19f3075d08d7754e225ab1e52.tar.gz
network/mumble: various build fixes and enhancements
- Fixed $SLKCFLAGS not being directly passed to qmake - Included 'mumble-overly' script; this allows for the use of the mumble overlay - Added COMPAT32 option for libmumble (preloaded overlay library) The COMPAT32 option does build a 32-bit libmumble via the -m32 CFLAG, and I'm fairly certain this is taboo for SBo. Obviously, -m32 requires a multilibbed system, and not all x86_64 systems have this setup. On x86_64 systems, mumble-overly will look for a 32-bit libmumble to use, and it helps keep compatibility. Many of the people using this are somewhat of "gamers", and use it on games that are not native to the system (non-free and 32-bit only, wine, etc). Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
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