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author | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 14:56:24 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 14:56:24 +0200 |
commit | 83514f69f5964ba80311e60e7b78d1ed1c9dc6d1 (patch) | |
tree | a70c44da07a3a13475a475247d69256b68cf9712 /libraries/physfs/README | |
parent | 0d0055fa2f4c144440e09a2a32f707c0786bdfec (diff) | |
download | slackbuilds-83514f69f5964ba80311e60e7b78d1ed1c9dc6d1.tar.gz |
libraries/physfs: Initial import
Diffstat (limited to 'libraries/physfs/README')
-rw-r--r-- | libraries/physfs/README | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/libraries/physfs/README b/libraries/physfs/README new file mode 100644 index 0000000000..d291b0ad41 --- /dev/null +++ b/libraries/physfs/README @@ -0,0 +1,3 @@ +PhysicsFS is a library to provide abstract access to various archives. It is +intended for use in video games, and the design was somewhat inspired by +Quake 3's file subsystem. |