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author | Adam Lukomski <aw.lukomski@gmail.com> | 2017-05-24 08:11:29 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-05-27 07:30:49 +0700 |
commit | f629330eea4d30c0efbc425182e6e6d9de461da0 (patch) | |
tree | 8711ef71ff28c62e2c6f722f7e6556bcfd270919 /libraries/libccd/README | |
parent | e63dd11177391e1fca5f41e53a1ca502dad36ef9 (diff) | |
download | slackbuilds-f629330eea4d30c0efbc425182e6e6d9de461da0.tar.gz |
libraries/libccd: Added (collision detection library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/libccd/README')
-rw-r--r-- | libraries/libccd/README | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/libraries/libccd/README b/libraries/libccd/README new file mode 100644 index 0000000000..b41d4d6dd3 --- /dev/null +++ b/libraries/libccd/README @@ -0,0 +1,5 @@ +libccd is library for a collision detection between two convex +shapes. libccd implements variation on Gilbert-Johnson-Keerthi +algorithm plus Expand Polytope Algorithm (EPA) and also implements +algorithm Minkowski Portal Refinement (MPR, a.k.a. XenoCollide) +as described in Game Programming Gems 7. |