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authorB. Watson <yalhcru@gmail.com>2022-03-13 15:26:40 -0400
committerB. Watson <yalhcru@gmail.com>2022-03-13 15:26:40 -0400
commitadb86546489cce5b4819ebd0b23140e6d4df93e3 (patch)
tree17d3fc0b9a55bfe65ea48bce0e461be58f6960e5 /libraries/cal3d
parent10942984c0fd2836f0b9b67459cf98d5f4875c76 (diff)
downloadslackbuilds-adb86546489cce5b4819ebd0b23140e6d4df93e3.tar.gz
libraries/cal3d: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'libraries/cal3d')
-rw-r--r--libraries/cal3d/README8
1 files changed, 4 insertions, 4 deletions
diff --git a/libraries/cal3d/README b/libraries/cal3d/README
index 24c78c5914..e8904c152e 100644
--- a/libraries/cal3d/README
+++ b/libraries/cal3d/README
@@ -1,5 +1,5 @@
Cal3D is a skeletal based character animation library. It is platform-
-independent and not bound to a specific graphic API. Originally designed to
-be used in a 3d client for the Worldforge project ( www.worldforge.org )
-it evolved into a stand-alone product that can be used in many different
-projects.
+independent and not bound to a specific graphic API. Originally
+designed to be used in a 3d client for the Worldforge project
+(www.worldforge.org), it evolved into a stand-alone product that can
+be used in many different projects.