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author | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:26:40 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:26:40 -0400 |
commit | adb86546489cce5b4819ebd0b23140e6d4df93e3 (patch) | |
tree | 17d3fc0b9a55bfe65ea48bce0e461be58f6960e5 /libraries/cal3d | |
parent | 10942984c0fd2836f0b9b67459cf98d5f4875c76 (diff) | |
download | slackbuilds-adb86546489cce5b4819ebd0b23140e6d4df93e3.tar.gz |
libraries/cal3d: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'libraries/cal3d')
-rw-r--r-- | libraries/cal3d/README | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libraries/cal3d/README b/libraries/cal3d/README index 24c78c5914..e8904c152e 100644 --- a/libraries/cal3d/README +++ b/libraries/cal3d/README @@ -1,5 +1,5 @@ Cal3D is a skeletal based character animation library. It is platform- -independent and not bound to a specific graphic API. Originally designed to -be used in a 3d client for the Worldforge project ( www.worldforge.org ) -it evolved into a stand-alone product that can be used in many different -projects. +independent and not bound to a specific graphic API. Originally +designed to be used in a 3d client for the Worldforge project +(www.worldforge.org), it evolved into a stand-alone product that can +be used in many different projects. |