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authorHunter Sezen <orbea@riseup.net>2020-09-04 17:18:23 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-09-05 08:26:47 +0700
commitd66b56ce989b0558a00fee7c5259cca9ac1b71f4 (patch)
tree17123c17c14b86b87a747bf2f55732b219865390 /graphics/renderdoc/slack-desc
parentf3bb5bf2cc4a48428a8cac4ddbe77166e891c597 (diff)
downloadslackbuilds-d66b56ce989b0558a00fee7c5259cca9ac1b71f4.tar.gz
graphics/renderdoc: Added (Stand-alone graphics debugging tool)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+renderdoc: renderdoc (Stand-alone graphics debugging tool)
+renderdoc:
+renderdoc: RenderDoc is a frame-capture based graphics debugger, currently
+renderdoc: available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES
+renderdoc: development.
+renderdoc:
+renderdoc: Homepage: https://renderdoc.org/
+renderdoc:
+renderdoc:
+renderdoc:
+renderdoc: