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author | B. Watson <yalhcru@gmail.com> | 2016-11-13 22:20:00 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-11-14 16:47:23 +0700 |
commit | 255f93b460e12157bc3401e174fc4a8ec829d126 (patch) | |
tree | 20af1df4d6a8f224e1596b5287ac636c83306ba3 /games | |
parent | da72b57f5b9f7a7a3ee4dbbdaf44b8531b210a42 (diff) | |
download | slackbuilds-255f93b460e12157bc3401e174fc4a8ec829d126.tar.gz |
games/conquest: Fix slack-desc.
Diffstat (limited to 'games')
-rw-r--r-- | games/conquest/slack-desc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/games/conquest/slack-desc b/games/conquest/slack-desc index 9817690710..a329228f77 100644 --- a/games/conquest/slack-desc +++ b/games/conquest/slack-desc @@ -8,9 +8,9 @@ |-----handy-ruler------------------------------------------------------| conquest: conquest (RTS game) conquest: -conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare -conquest: game that was originally written in RATFOR for the VAX/VMS platform -conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL +conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare +conquest: game that was originally written in RATFOR for the VAX/VMS platform +conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL conquest: interfaces. Sound is supported as well. conquest: conquest: Homepage: http://www.radscan.com/conquest.html |