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author | David Somero <xgizzmo@slackbuilds.org> | 2010-06-04 01:04:46 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-06-04 01:04:46 -0400 |
commit | 72e8c5f866a26cc2340ec6563ea3a2009e33add0 (patch) | |
tree | 13be17f7183508dcd2578aa844564d845d0bedf7 /games | |
parent | 157ccecd9950c0c36b0ea260aac8ff615a11ec67 (diff) | |
download | slackbuilds-72e8c5f866a26cc2340ec6563ea3a2009e33add0.tar.gz |
games/snes9x: Misc automated cleanups.
Signed-off-by: David Somero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games')
-rwxr-xr-x | games/snes9x/snes9x.SlackBuild | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/games/snes9x/snes9x.SlackBuild b/games/snes9x/snes9x.SlackBuild index 7590efe8a6..1aeccabfbc 100755 --- a/games/snes9x/snes9x.SlackBuild +++ b/games/snes9x/snes9x.SlackBuild @@ -6,10 +6,19 @@ PRGNAM=snes9x VERSION=${VERSION:-1.52} -ARCH=${ARCH:-i486} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} +# Automatically determine the architecture we're building on: +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + # Unless $ARCH is already set, use uname -m for all other archs: + *) ARCH=$( uname -m ) ;; + esac +fi + CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM @@ -24,6 +33,9 @@ elif [ "$ARCH" = "i686" ]; then elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" fi set -e |