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authorB. Watson <yalhcru@gmail.com>2012-12-16 17:42:41 -0500
committerdsomero <xgizzmo@slackbuilds.org>2012-12-23 09:16:20 -0500
commitbacb4b4024a43478bc1fc93003ab77984402e1b8 (patch)
tree3697e04fb7ce194163a9f156d6b2340033600e0b /games/ztools/zdebugtool.1
parent072a0aa9aa699dbd02b3f530ff95b66d0922ce0e (diff)
downloadslackbuilds-bacb4b4024a43478bc1fc93003ab77984402e1b8.tar.gz
games/ztools: Added (tools for Infocom and other Z-Code story files)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
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+.TH "ZDEBUGTOOL" 1 "December 2012" "SlackBuilds.org" "ZTools"
+.SH NAME
+zdebugtool \- sneak into the depths of INFOCOM adventures
+.SH SYNOPSIS
+.B
+zdebugtool
+[ \-ghamotvdc ] [ \-0123 ] [ file ]
+.SH DESCRIPTION
+This little tool gives you an insight into the inner
+workings and hidden secrets of the classic INFOCOM (tm) text
+adventures.
+.PP
+It works with every INFOCOM game, whether it is an old
+standard one like Zork I or Deadline or one of the newer
+graphics games like Shogun or Zork Zero.
+.PP
+Additionally, it can be used to analyze the save files
+of all such games.
+.SH OPTIONS
+.TP
+.B \-g
+display name of game
+.TP
+.B \-h
+display game header structure
+.TP
+.B \-a
+display alphabet
+.TP
+.B \-m
+display macros
+.TP
+.B \-o
+display object list
+.TP
+.B \-t
+display object tree
+.TP
+.B \-v
+display (global) variables
+.TP
+.B \-d
+display dictionary
+.TP
+.B \-c
+check data file
+.TP
+.B \-0
+suppress enumeration
+.TP
+.B \-1
+suppress attributes
+.TP
+.B \-2
+decimal enumeration
+.TP
+.B \-3
+suppress property stuff
+.SH AUTHOR
+This program was written by me, Paul David Doherty, in
+1992.
+.PP
+Some ideas incorporated in this program came from other
+people involved with INFOCOM interpreters and debuggers,
+especially Mark Howell, Mike Threepoint, and Paul Smith.
+Sascha Wildner sent me some bug reports. Thanks a lot.
+.PP
+If you want to report any bugs or make any suggestions,
+you can contact me via Email. My address:
+h0142kdd@rz.hu\-berlin.de
+.br
+[
+.I note:
+this email address is from 1993, it doesn't work any more. \-\- BW ]
+.PP
+This man page created from PDD's preformatted DebugTool.man by B. Watson,
+for SlackBuilds.org.
+.SH COPYRIGHTS
+This program is freely distributable. However, it is not in
+the Public Domain, so please don't distribute modified
+versions without notifying me.
+.SH BUGS
+There are no known bugs.
+.PP
+However, if you use the \-t option, you should set the
+stack to 10000 (because the recursions will eat some
+stack).
+.PP
+Also, as the \-t option performs quite a few jumps in
+the file, it can take a long time if the file is on a disk.
+It is advisable to put it on your hard disk or into RAM.
+.PP COMPATIBILITY
+The program is written without using any Amiga\-specific
+functions. I have tried to make it work on little\-endian
+machines as well as big\-endian ones. However, I had no
+possibility to test whether it compiles (and works) on any
+system apart from the Amiga.
+.SH "VERSION HISTORY "
+1.00 (31.5.1992)
+.PP
+First public release.
+.PP
+1.01 (18.7.1992)
+.PP
+Externalised global variables. Made minor changes
+concerning the header flags.
+.PP
+1.02 (25.7.1992)
+.PP
+Added \-c option.
+.PP
+1.03 (4.8.1992)
+.PP
+Minor changes again.
+.PP
+1.10 (1.11.1992)
+.PP
+Changed \-v option to \-d. Added (new) \-v option. Added
+property stuff (in \-o option) and \-3 option. Changed
+attributes format (in \-o and \-t). Expanded \-t option to
+seek for closed chains. Added debugging info. Minor
+fixes.
+.PP
+1.11 (6.5.1993)
+.PP
+Updated header flags and offsets.