summaryrefslogtreecommitdiff
path: root/games/z26v3/README
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2018-08-24 00:24:31 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-08-25 09:59:38 +0700
commitfaf2e7338b2a79eae57ea6112a33bba1c8079372 (patch)
treeb8b936a6a9cdc34a0136902a0cac79178980fafb /games/z26v3/README
parent212f8601ed90bdf6fdffc0a13fd4335b1b0865cb (diff)
downloadslackbuilds-faf2e7338b2a79eae57ea6112a33bba1c8079372.tar.gz
games/z26v3: Added (an Atari 2600 emulator).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/z26v3/README')
-rw-r--r--games/z26v3/README24
1 files changed, 24 insertions, 0 deletions
diff --git a/games/z26v3/README b/games/z26v3/README
new file mode 100644
index 0000000000..5ec1bdbeb4
--- /dev/null
+++ b/games/z26v3/README
@@ -0,0 +1,24 @@
+z26v3 (an Atari 2600 emulator)
+
+Z26 is one of the best emulators for the Atari 2600. The author reports
+that the graphics part of the emulator is nearing perfection to a point
+that there's little more to fix.
+
+This is z26 version 3.x, which may have some issues running on Linux
+(depending on your hardware & config), and the authors aren't interested
+in fixing them. If you have problems you can't solve, try the older 2.13
+release, by installing games/z26 (which won't conflict with this build;
+you can have both installed).
+
+Specific Linux issues in this version:
+
+- The config file (z26.gui) is always read & written in the directory
+ where the ROM image is located. If the file doesn't exist and z26 can't
+ write to the directory, it refuses to start. This means no root-owned,
+ system-wide /usr/share/games/roms/2600 directory (even if users can
+ write there, they'll overwrite each others' config files).
+
+- The video timing relies on OpenGL VSync. If your card/driver combo is
+ incapable of this, the games will run insanely fast. Even with VSync
+ support, the games run at whatever your monitor refresh rate is set to
+ (for LCD panels this is usually 60Hz, which is correct for NTSC games).