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authorhollywoodb <hollywoodb@fastmail.fm>2010-05-11 14:28:24 +0200
committerRobby Workman <rworkman@slackbuilds.org>2010-05-11 14:28:24 +0200
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games/xmoto: Initial import
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+X-Moto is a challenging 2D motocross platform game, where physics play an all
+important role in the gameplay. You need to control your bike to its limit, if
+you want to have a chance finishing the more difficult of the challenges.
+
+IMPORTANT:
+X-Moto recently changed its hosting to tuxfamily.org. As a result, for X-Moto
+to connect to this new server, you have to update the file 'config.dat' located
+at ~/.xmoto/config.dat. You can open this file and replace all the occurences
+of xmoto.free.fr with xmoto.tuxfamily.org, or if you don't know how to do that,
+just replace the file config.dat with the one provided in the X-Moto SlackBuild
+tar.gz archive (you will lose your configuration, but not your highscores).
+Moreover, you should remove the file rooms.xml next to this one.
+This is only necessary if you want to enable X-Moto to be able to connect to
+the internet. (from http://xmoto.tuxfamily.org)
+
+Requirements:
+ >=lua-5.1 (available @ SlackBuilds.org)
+ >=ode-0.7 (available @ SlackBuilds.org)
+