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author | Hunter Sezen <ovariegata@yahoo.com> | 2015-12-31 12:42:52 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-12-31 12:42:52 +0700 |
commit | 457e2cc208cab9c23bc8d97b99e5f70caf206a90 (patch) | |
tree | 6a9c16541f401aa49464751e626230df875b2211 /games/solarus/README | |
parent | 20989e5542af48f70f30eac035b35fb0a0084449 (diff) | |
download | slackbuilds-457e2cc208cab9c23bc8d97b99e5f70caf206a90.tar.gz |
games/solarus: Added (an ARPG game engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/solarus/README')
-rw-r--r-- | games/solarus/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/solarus/README b/games/solarus/README new file mode 100644 index 0000000000..46b3821055 --- /dev/null +++ b/games/solarus/README @@ -0,0 +1,7 @@ +Solarus is a free and open-source game engine, licensed under GPL v3. +It is written from scratch in C++ and uses SDL2 (it’s not an emulator). +Development began in 2006. The goal of the engine is to allow people to +create their own Action-RPG games (also called Zelda-like games). It is +totally independent from Nintendo. + +This will require game data like zsdx. |