diff options
author | Yalla-One <yallaone@gmail.com> | 2010-05-13 00:27:02 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-13 00:27:02 +0200 |
commit | 3f9b5c1b7b64215225e9c9f6426b4878c7908699 (patch) | |
tree | 70dd4a41e75be27c26e88063755b430a962333fc /games/scummvm/README | |
parent | 0e22f8d452ead01400acf0bd7781f900c237c05e (diff) | |
download | slackbuilds-3f9b5c1b7b64215225e9c9f6426b4878c7908699.tar.gz |
games/scummvm: Updated for version 0.13.1
Diffstat (limited to 'games/scummvm/README')
-rw-r--r-- | games/scummvm/README | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/games/scummvm/README b/games/scummvm/README index 3d78f19ba5..d958efead6 100644 --- a/games/scummvm/README +++ b/games/scummvm/README @@ -1,13 +1,9 @@ -ScummVM is a collection of interpreters, capable of emulating several -adventure game engines. ScummVM mainly supports engines created using -SCUMM (Script Creation Utility for Maniac Mansion), used in various -LucasArts games such as Monkey Island, Day of the Tentacle, and others. -ScummVM also contains interpreters for several non-SCUMM games - currently +ScummVM is a collection of interpreters, capable of emulating several +adventure game engines. ScummVM mainly supports engines created using +SCUMM (Script Creation Utility for Maniac Mansion), used in various +LucasArts games such as Monkey Island, Day of the Tentacle, and others. +ScummVM also contains interpreters for several non-SCUMM games - currently Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2. -If you are building this on Slamd64, execute the build script as follows: - DISTRO=slamd64 ARCH=x86_64 ./scummvm.SlackBuild - -If you build on a multicore system, add JOBS={core #} to enable parallel -compilation; for example, to start 4 build jobs simultaneously, do: - JOBS=4 ./scummvm.SlackBuild +ScummVM optionally uses libmpeg2 and fluidsynth, both are available from +SlackBuilds.org
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