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authorHunter Sezen <ovariegata@yahoo.com>2016-08-30 11:59:26 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-09-03 07:48:57 +0700
commitccfc966b3545698947a7615366f166fc80617b42 (patch)
treedd768ee5d9945458c047e28afec231e10092974a /games/pioneer/README
parent4ec7b560bb194b22dc2b9889a906c4ed74184ce7 (diff)
downloadslackbuilds-ccfc966b3545698947a7615366f166fc80617b42.tar.gz
games/pioneer: Updated for version 20160814.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/pioneer/README')
-rw-r--r--games/pioneer/README18
1 files changed, 17 insertions, 1 deletions
diff --git a/games/pioneer/README b/games/pioneer/README
index 104a41ee2c..dfa126ae20 100644
--- a/games/pioneer/README
+++ b/games/pioneer/README
@@ -8,4 +8,20 @@ hand at piracy, make your fortune trading between systems, or do missions for
the various factions fighting for power, freedom or self-determination.
OpenGL core profile version 3.1 or newer is a runtime dependency, to determine
-what version of OpenGL is installed use: glxinfo | grep "core profile version"
+what version of OpenGL is installed use:
+
+ glxinfo | grep "core profile version"
+
+Pioneer's game data is by default installed in /usr/share/games and will take
+up around 400M of hard drive space. This SlackBuild allows choosing an alternate
+game data directory to install in, to do this use:
+
+ DATADIR=/path/to/data ./pioneer.SlackBuild
+
+For example to install the data to /opt/pioneer use:
+
+ DATADIR=/opt ./pioneer.SlackBuild
+
+To build with debugging support use:
+
+ DEBUG="yes" ./pioneer.SlackBuild