diff options
author | B. Watson <yalhcru@gmail.com> | 2014-03-30 12:29:27 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2014-04-12 13:59:48 -0500 |
commit | 11fd7892b56d4a97cc5a93b9204562d70bbc9b21 (patch) | |
tree | d42fd296ec58c3554e75f298d1e8e38cbe375911 /games/openjazz/openjazz.pod | |
parent | d9a8bbf2e1c9302db876e15b3459b59c5f903db4 (diff) | |
download | slackbuilds-11fd7892b56d4a97cc5a93b9204562d70bbc9b21.tar.gz |
games/openjazz: Added (engine for Jazz Jackrabbit games)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/openjazz/openjazz.pod')
-rw-r--r-- | games/openjazz/openjazz.pod | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/games/openjazz/openjazz.pod b/games/openjazz/openjazz.pod new file mode 100644 index 0000000000..cce21dcba4 --- /dev/null +++ b/games/openjazz/openjazz.pod @@ -0,0 +1,82 @@ +# pod source for openjazz man page +# pod2man -s6 -r160214 --stderr -cSlackBuilds.org openjazz.pod > openjazz.6 + +=pod + +=head1 NAME + +B<openjazz> - free/open-source game engine for Jazz Jackrabbit + +=head1 SYNOPSIS + +B<openjazz> I<[-f]> I<[dir] ...> + +=head1 DESCRIPTION + +OpenJazz is a free, open-source version of the classic Jazz Jackrabbit(tm) +games. OpenJazz can be compiled on a wide range of operating systems, +including Windows 98/Me/XP and Linux. OpenJazz requires the files +from any of the following games: + +=over + +=item Jazz Jackrabbit + +=item Jazz Jackrabbit CD + +=item Jazz Jackrabbit Shareware Edition + +=item Jazz Jackrabbit Christmas Edition + +=item Jazz Jackrabbit: Holiday Hare 1995 + +=back + +OpenJazz will not work with any of the Jazz Jackrabbit 2 games. Don't +get confused: there's a "Holiday Hare 1998", which isn't supported +(only the 1995 version is). + +There is no support for saving/loading the game. Multiplayer +is supported, but not well tested. + +=head1 OPTIONS + +B<-f> starts the game fullscreen. Any other option beginning with - will +be ignored. Anything else is treated as a directory to be added to the +file search path. + +=head1 FILES + +Game data files must be named in uppercase (e.g. B<BLOCKS.000>). + +The search path for game data files includes, in order: + +=over + +=item the current directory + +=item $HOME/.openjazz/ + +=item all paths listed on the command line I<in reverse order> + +=back + +In addition, the file B<openjazz.000> (containing the OpenJazz logo, +note the lowercase name) will be searched for in B</usr/share/openjazz> +after all other directories (so each separate game doesn't need its +own copy, when you've got multiple games installed). + +B<$HOME/.openjazz/> stores user preferences and any custom levels +downloaded from multiplayer servers. Will be created if it doesn't +exist. + +=head1 SEE ALSO + +B<http://www.alister.eu/jazz/oj/faq.php> + +=head1 AUTHORS + +B<openjazz> is copyright (c) 2005-2013 Alister Thomson. + +This man page written by B. Watson for the SlackBuilds.org project, and may +be used by anyone. |