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authorB. Watson <yalhcru@gmail.com>2010-05-12 23:29:24 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-12 23:29:24 +0200
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+Koules is a fast action arcade-style game for UNIX and OS/2. This version
+supports X window system, SVGAlib for Linux and OS/2. It works in fine
+(up to 900x620) resolution with cool 256 color graphics, multiplayer mode
+up to 5 players, full sound and, of course, network support. Koules is
+an original idea. First version of Koules was developed from scratch
+by Jan Hubicka in July 1995.
+
+Yes, koules used to packaged on disk y1 of Slackware 3.3. It needed
+quite a bit of patching to work well on a modern system...
+
+If you're building this for use on a slow system, try setting MITSHM=yes
+in the environment; it may speed things up (or not).
+
+If you have Tcl/Tk installed, and you're running KDE, you'll get a nice
+GUI launcher dialog when you run Koules from the K menu. If you're not
+running KDE, try running "koules-launcher".
+
+Note: When playing as player #2 in multiplayer, the default keys are WASD,
+not the arrows (this is confusing). Players 3 and above don't seem to
+have default key maps, so be sure to configure the keys before starting
+the game (or set the control type to mouse or joystick instead).