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author | B. Watson <yalhcru@gmail.com> | 2020-04-16 00:57:43 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-04-19 10:52:26 +0700 |
commit | 135a3a72c7a8d6203abafc90f27365609b2ccd6c (patch) | |
tree | ce25fe855bbc5be2b85463764678483af55d25c0 /games/jfsw | |
parent | 5056fef15436d5633d8653d9296f165b2063db3d (diff) | |
download | slackbuilds-135a3a72c7a8d6203abafc90f27365609b2ccd6c.tar.gz |
games/jfsw: Fix fluidsynth 2.x build.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/jfsw')
-rw-r--r-- | games/jfsw/jfsw.SlackBuild | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/games/jfsw/jfsw.SlackBuild b/games/jfsw/jfsw.SlackBuild index bf783c30a5..4636f8de50 100644 --- a/games/jfsw/jfsw.SlackBuild +++ b/games/jfsw/jfsw.SlackBuild @@ -152,6 +152,10 @@ patch -p1 < $CWD/patches/sdl1_fix.diff # to missing driver_sdlmixer.c). Maybe someday it'll work and then we # hear the demo music without having to install fluidsynth? +# 20200416 bkw: fluidsynth 2.x works OK, but the version check in the +# source doesn't like its version number. +sed -i '/^#error.*Fluid/d' jfaudiolib/src/driver_fluidsynth.c + make \ RELEASE=1 \ PREFIX=/usr/share/games/$PRGNAM \ |