diff options
author | M.Dinslage <daedra1980@gmail.com> | 2010-06-12 18:20:42 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-06-12 22:14:27 -0500 |
commit | 821db32d5590c3359da50e4702016bc305e03489 (patch) | |
tree | c851a2761b26b4206591c75ebae8377ffaea15a0 /games/ioquake3/ioquake3.SlackBuild | |
parent | acfdd21ebb34c31b614120aead2fca282817fadd (diff) | |
download | slackbuilds-821db32d5590c3359da50e4702016bc305e03489.tar.gz |
games/ioquake3: Added (open source Quake 3 distribution)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/ioquake3/ioquake3.SlackBuild')
-rw-r--r-- | games/ioquake3/ioquake3.SlackBuild | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild new file mode 100644 index 0000000000..352506c85c --- /dev/null +++ b/games/ioquake3/ioquake3.SlackBuild @@ -0,0 +1,91 @@ +#!/bin/sh + +# Slackware build script for ioquake3 + +# Written by M.Dinslage contact: daedra1980@gmail.com + +PRGNAM=ioquake3 +VERSION=r1785 +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +# Automatically determine the architecture we're building on: +# Changing this to BARCH since we want the Makefile building +# the binaries as close to the binary releases as possible. +if [ -z "$BARCH" ]; then + case "$( uname -m )" in + i?86) export BARCH=i486 ;; + arm*) export BARCH=arm ;; + # Unless $ARCH is already set, use uname -m for all other archs: + *) export BARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM + +if [ "${SMP:-NO}" = "NO" ]; then + SMPOPT="0" +else + SMPOPT="1" +fi + +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +#Disable use of own CFLAGS, we will use defaults since we +#want to be as close to the binary releases as possible +#CFLAGS="$SLKCFLAGS" \ +#CXXFLAGS="$SLKCFLAGS" \ + +make release copyfiles USE_CODEC_VORBIS=1 BUILD_CLIENT_SMP=$SMPOPT COPYDIR="$PKG"/usr/share/games/quake3 || exit 1 + +# update quake3 files to newest point release (1.32) +unzip $CWD/quake3-latest-pk3s.zip +cp quake3-latest-pk3s/baseq3/*.pk3 $PKG/usr/share/games/quake3/baseq3 +cp quake3-latest-pk3s/missionpack/*.pk3 $PKG/usr/share/games/quake3/missionpack + +mkdir -p $PKG/usr/share/{applications,pixmaps} +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop +cat $CWD/quake3.png > $PKG/usr/share/pixmaps/quake3.png + +# Add launcher +mkdir $PKG/usr/games +cat $CWD/launcher.ioquake3 > $PKG/usr/games/ioquake3 +chmod 0755 $PKG/usr/games/ioquake3 + +# For some reason the installer doesn't seem to want to copy SMP executable +# so we take care of it outselves :). Also lets change the .desktop file to +# launch the SMP version +if [ "${SMP:-NO}" = "NO" ]; then + SMP="" +else + cp $TMP/$PRGNAM/build/release-linux-*/ioquake3-smp.* $PKG/usr/share/games/quake3 + sed -i 's,ioquake3.*,ioquake3-smp.*,g' $PKG/usr/games/ioquake3 +fi + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a BUGS ChangeLog NOTTODO README TODO id-readme.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n -p $OUTPUT/$PRGNAM-$VERSION-$BARCH-$BUILD$TAG.${PKGTYPE:-tgz} |