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author | M.Dinslage <daedra1980@gmail.com> | 2012-06-25 21:25:31 -0400 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-06-25 21:25:31 -0400 |
commit | 3268ebcaa054b9c5b7efd78a77d2a121220a3c8f (patch) | |
tree | 16857850709ac84172d95a0beacc66e064d673e5 /games/ioquake3/ioquake3.SlackBuild | |
parent | a8744c6c388166c5ab2b553beeebc6a03cb9fa15 (diff) | |
download | slackbuilds-3268ebcaa054b9c5b7efd78a77d2a121220a3c8f.tar.gz |
games/ioquake3: Updated for version r2252.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/ioquake3/ioquake3.SlackBuild')
-rw-r--r-- | games/ioquake3/ioquake3.SlackBuild | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild index b935da101c..ed3394736c 100644 --- a/games/ioquake3/ioquake3.SlackBuild +++ b/games/ioquake3/ioquake3.SlackBuild @@ -5,18 +5,16 @@ # Written by M.Dinslage contact: daedra1980@gmail.com PRGNAM=ioquake3 -VERSION=r2187 +VERSION=r2252 BUILD=${BUILD:-1} TAG=${TAG:-_SBo} -# Automatically determine the architecture we're building on: # Changing this to BARCH since we want the Makefile building # the binaries as close to the binary releases as possible. if [ -z "$BARCH" ]; then case "$( uname -m )" in i?86) export BARCH=i486 ;; arm*) export BARCH=arm ;; - # Unless $ARCH is already set, use uname -m for all other archs: *) export BARCH=$( uname -m ) ;; esac fi @@ -72,8 +70,8 @@ chmod 0755 $PKG/usr/games/ioquake3 # For some reason the installer doesn't seem to want to copy SMP executable # so we take care of it outselves :). Also lets change the .desktop file to # launch the SMP version. -# This seems to be obsolete now, but I am going to leave it here -# commented out for at least one more udpate "just incase" +# This seems to be obsolete now, but I am going to leave it here +# commented out for at least one more udpate "just incase" #if [ "${SMP:-NO}" = "NO" ]; then # SMP="" #else |