diff options
author | B. Watson <yalhcru@gmail.com> | 2016-08-02 18:00:24 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-13 07:22:55 +0700 |
commit | 56ecb23094e52ff0e1cc4ae2208ea8315f29359a (patch) | |
tree | 763e516e5568b04743e3758e41976101527529b6 /games/gzdoom/gzdoom.SlackBuild | |
parent | 0332bc851aa8d0889343be7d4cf6f2d3cf19b7b6 (diff) | |
download | slackbuilds-56ecb23094e52ff0e1cc4ae2208ea8315f29359a.tar.gz |
games/gzdoom: Updated for version 2.1.1.
Diffstat (limited to 'games/gzdoom/gzdoom.SlackBuild')
-rw-r--r-- | games/gzdoom/gzdoom.SlackBuild | 49 |
1 files changed, 39 insertions, 10 deletions
diff --git a/games/gzdoom/gzdoom.SlackBuild b/games/gzdoom/gzdoom.SlackBuild index d5738b3063..79d9e04465 100644 --- a/games/gzdoom/gzdoom.SlackBuild +++ b/games/gzdoom/gzdoom.SlackBuild @@ -6,6 +6,18 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20160803 bkw: +# - Updated for 2.1.1. Also for 1.9.1 and 1.8.09 (see README_versions.txt) +# - Update .info for new HOMEPAGE +# - Upstream's now doing releases on github, so README.source is +# no longer needed. +# - Install executable in /usr/games, not /usr/bin +# - Get rid of -j1 on make command (parallel builds work now) +# - Make the game version show up in the window title, instead +# of <unknown version>. +# - Fix VERSIONSTR if it's wrong. +# - i486 => i586 + # 20140305 bkw: # - Moved giant block comments about the source to README.source, # updated them to reflect upstream's change from svn to git. @@ -21,13 +33,13 @@ # - Add WTFPL PRGNAM=gzdoom -VERSION=${VERSION:-1.8.2} +VERSION=${VERSION:-2.1.1} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in - i?86) ARCH=i486 ;; + i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac @@ -38,8 +50,8 @@ TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" @@ -57,9 +69,12 @@ set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP -rm -rf $PRGNAM-$VERSION -tar xvf $CWD/$PRGNAM-$VERSION.tar.gz -cd $PRGNAM-$VERSION +rm -rf $PRGNAM-g$VERSION $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-g$VERSION.tar.gz || \ + tar xvf $CWD/g$VERSION.tar.gz || \ + tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || \ + tar xvf $CWD/$VERSION.tar.gz +cd $PRGNAM-g$VERSION || cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ @@ -72,6 +87,20 @@ sed -i \ "s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \ src/sound/fmodsound.cpp +# gzdoom in windowed mode wants to display its git tag and hash as part +# of the window title. For releases this shows up as "<unknown version> 0", +# which doesn't hurt anything but is ugly. +# This makes the window title appear as e.g. "GZDOOM 2.1.1 (Aug 3 2016)". The +# date is the build date. +patch -p1 < $CWD/window_title_version.diff + +# Sometimes upstream forgets to bump the version number, so the window +# title will read 1.8.08 for version 1.8.09, eg. +sed -i "/#define *VERSIONSTR/s,\"[^\"]*\",\"$VERSION\"," src/version.h + +[ -e $CWD/compilefix.$VERSION.diff ] && \ + patch -p1 < $CWD/compilefix.$VERSION.diff + mkdir -p build cd build cmake \ @@ -81,9 +110,9 @@ cd build -DLIB_SUFFIX=${LIBDIRSUFFIX} \ -DMAN_INSTALL_DIR=/usr/man \ -DCMAKE_BUILD_TYPE=Release .. - make -j1 - mkdir -p $PKG/usr/bin $PKG/usr/share/games/doom - install -m0755 -s $PRGNAM $PKG/usr/bin/$PRGNAM + make + mkdir -p $PKG/usr/games $PKG/usr/share/games/doom + install -m0755 -s $PRGNAM $PKG/usr/games/$PRGNAM install -m0644 *.pk3 $PKG/usr/share/games/doom/ # If fmodapi support was compiled in: |