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authorDugan Chen <dugan [underscore] c [at] fastmail [dot] fm>2011-12-12 09:15:06 -0200
committerNiels Horn <niels.horn@slackbuilds.org>2011-12-12 09:15:06 -0200
commitdfef38d41ea911df52c0864351b58972f0bf8327 (patch)
tree48e1bd269948203255596c5a5cff7b1818df0c21 /games/gargoyle/README
parent25920494462ff5e3ca854707668d82322f2d8bd1 (diff)
downloadslackbuilds-dfef38d41ea911df52c0864351b58972f0bf8327.tar.gz
games/gargoyle: Updated for version 2011.1.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
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-rw-r--r--games/gargoyle/README5
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diff --git a/games/gargoyle/README b/games/gargoyle/README
index 9889bb6c40..a6d83240ea 100644
--- a/games/gargoyle/README
+++ b/games/gargoyle/README
@@ -2,9 +2,6 @@ The Gargoyle interactive fiction interpreter.
Supports most formats.
-If you have both smpeg SDL_sound installed, then you can build Gargoyle
-with audio support. Pass SOUND=yes to the script.
-
Once you have it installed, configure it by editing /etc/garglk.ini
-This requires jam.
+Requires jam, SDL_sound, smpeg.