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authorB. Watson <yalhcru@gmail.com>2018-07-09 04:08:52 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-07-14 06:56:00 +0700
commitf133f25263affea75f5ba5ce8749cfb2acfc461a (patch)
treef0ba95825348088475ee999e67211dc59debd0f0 /games/fizmo/README
parent7eb2b965b8ced2e649c563945a8de7ff6bc20279 (diff)
downloadslackbuilds-f133f25263affea75f5ba5ce8749cfb2acfc461a.tar.gz
games/fizmo: Updated for version 0.8.5.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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@@ -2,10 +2,27 @@ fizmo (Z-Code interpreter for Infocom and other story files)
Fizmo provides a Z-Machine interpreter development library in plain C
along with a ncurses user interface, supporting Z-Machine versions 1
-to 5, 7 and 8. That means it allows you to play interactive ficiton,
-also known as textadventures, which were implemented either by Infocom
+to 5, 7 and 8. That means it allows you to play interactive fiction,
+also known as text adventures, which were implemented either by Infocom
or created using the Inform compiler.
By default, the curses (fizmo-ncursesw) and 'dumb' console (fizmo-console)
-executables are always built. If you want a GUI for fizmo, install SDL2
-before running this script (the executable will be called fizmo-sdl2).
+executables are always built.
+
+Optional dependencies: these are auto-detected at build time, so just
+install them before building fizmo if you want to use them. If you have
+one of these installed but don't want to build fizmo with it, disable
+it with the appropriate environment variable.
+
+SDL2 - Recommended. Required for Z-Machine games that use graphics
+ and/or sound. Builds fizmo-sdl2 executable. Also adds sound
+ support to fizmo-ncursesw. Can be disabled with SDL2=no in
+ the environment.
+
+glktermw - Required for experimental fizmo-glktermw executable. Probably
+ only of interest to developers. Can be disabled with GLK=no
+ in the environment.
+
+remglk - Required for experimental fizmo-remglk executable. Probably
+ only of interest to developers. Can be disabled with REMGLK=no
+ in the environment.