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authorM.Dinslage <daedra1980@gmail.com>2010-06-13 23:18:00 -0500
committerRobby Workman <rworkman@slackbuilds.org>2010-06-14 03:18:18 -0500
commit0b752d17239f3a0ebaea9f4f1b50d967749bfac5 (patch)
tree7d04f49cd5bda49fbdfd3c719ba927340b55fd96 /games/darkplaces/darkplaces.SlackBuild
parent2ee0e30e3f5a9f10c05e880535bc8021f1a41d91 (diff)
downloadslackbuilds-0b752d17239f3a0ebaea9f4f1b50d967749bfac5.tar.gz
games/darkplaces: Added (crossplatform quake mod)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/darkplaces/darkplaces.SlackBuild')
-rw-r--r--games/darkplaces/darkplaces.SlackBuild149
1 files changed, 149 insertions, 0 deletions
diff --git a/games/darkplaces/darkplaces.SlackBuild b/games/darkplaces/darkplaces.SlackBuild
new file mode 100644
index 0000000000..df4960e9aa
--- /dev/null
+++ b/games/darkplaces/darkplaces.SlackBuild
@@ -0,0 +1,149 @@
+#!/bin/sh
+
+# Slackware build script for darkplaces
+
+# Written by M.Dinslage (daedra1980@gmail.com)
+
+PRGNAM=darkplaces
+VERSION=${VERSION:-20100408}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) export ARCH=i486 ;;
+ arm*) export ARCH=arm ;;
+ *) export ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+SRCDIR=${SRCDIR:-engine20100408}
+SRCVER=${SRCVER:-enginesource20100408}
+MODVER=${MODVER:-darkplacesmod20080808}
+
+# By default we won't add the darkplaces game mods
+DPMOD=${DPMOD:-"NO"}
+
+# Pass SOURCE=YES if you want to build you binaries from source
+SOURCE=${SOURCE:-"NO"}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+ BINARCH="686"
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ SLKLDFLAGS="-L/usr/lib64"; LIBDIRSUFFIX="64"
+ BINARCH="x86_64"
+else
+ # might not work at all, but we could try :)
+ SLKCFLAGS="-O2"
+ BINARCH=$ARCH
+ SOURCE="yes"
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM
+mkdir -p $PRGNAM
+cd $PRGNAM
+rm -rf $PRGNAM$SRCDIR
+unzip $CWD/$PRGNAM$SRCDIR.zip
+unzip $PRGNAM$SRCVER.zip # this is in the first zip file
+
+#SRCDIR=${SRCDIR:-engine20100408}
+#SRCVER=${SRCVER:-enginesource20100408}
+#MODVER=${MODVER:-darkplacesmod20080808}
+
+chown -R root:root .
+find . \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+
+# Let the Makefile set its own flags;
+# this way the precompiled and from-source binaries use the same flags
+#CFLAGS="$SLKCFLAGS" \
+#CXXFLAGS="$SLKCFLAGS" \
+#LDFLAGS="$SLKLDFLAGS" \
+
+SRCDIR=${SRCDIR:-engine20100408}
+SRCVER=${SRCVER:-enginesource20100408}
+MODVER=${MODVER:-darkplacesmod20080808}
+
+if [ "$SOURCE" != "NO" ]; then
+ cd $PRGNAM
+ make release
+ cd -
+fi
+
+# Create game directory and copy executables
+mkdir -p $PKG/usr/share/games/darkplaces
+if [ "$SOURCE" = "NO" ]; then
+ cp -a darkplaces-linux-$BINARCH-dedicated $PKG/usr/share/games/darkplaces/$PRGNAM-dedicated
+ cp -a darkplaces-linux-$BINARCH-glx $PKG/usr/share/games/darkplaces/$PRGNAM-glx
+ cp -a darkplaces-linux-$BINARCH-sdl $PKG/usr/share/games/darkplaces/$PRGNAM-sdl
+else
+ cp -a $PRGNAM/$PRGNAM-{glx,sdl,dedicated} $PKG/usr/share/games/darkplaces
+fi
+
+# Create directory for original game *.pak files
+mkdir -p $PKG/usr/share/games/darkplaces/id1
+
+# Add launchers to path
+mkdir $PKG/usr/games
+for i in glx sdl dedicated ; do
+ cat $CWD/darkplaces-$i > $PKG/usr/games/darkplaces-$i ;
+ chmod 0755 $PKG/usr/games/darkplaces-$i ;
+done
+
+# Add application launcher
+mkdir -p $PKG/usr/share/{applications,pixmaps}
+cat $CWD/$PRGNAM-glx.desktop > $PKG/usr/share/applications/$PRGNAM-glx.desktop
+cat $CWD/$PRGNAM-sdl.desktop > $PKG/usr/share/applications/$PRGNAM-sdl.desktop
+cat $CWD/quake.png > $PKG/usr/share/pixmaps/quake.png
+
+if [ "$DPMOD" != "NO" ]; then
+ unzip $CWD/$MODVER.zip
+ chown -R root:root dpmod
+ find dpmod \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+ cp -a dpmod $PKG/usr/share/games/darkplaces
+ sed -i 's,exec ./darkplaces-glx,exec ./darkplaces-glx -game dpmod,g' \
+ $PKG/usr/games/darkplaces-glx
+ sed -i 's,exec ./darkplaces-sdl,exec ./darkplaces-sdl -game dpmod,g' \
+ $PKG/usr/games/darkplaces-sdl
+fi
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a README-SDL.txt darkplaces.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+cat $CWD/README.SLACKWARE > $PKG/usr/doc/$PRGNAM-$VERSION/README.SLACKWARE
+
+# We only need to strip the binaries if we're compiling from source
+if [ "$SOURCE" != "NO" ]; then
+ find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+fi
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}