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author | M.Dinslage <daedra1980@gmail.com> | 2010-06-13 23:18:00 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-06-14 03:18:18 -0500 |
commit | 0b752d17239f3a0ebaea9f4f1b50d967749bfac5 (patch) | |
tree | 7d04f49cd5bda49fbdfd3c719ba927340b55fd96 /games/darkplaces/darkplaces.SlackBuild | |
parent | 2ee0e30e3f5a9f10c05e880535bc8021f1a41d91 (diff) | |
download | slackbuilds-0b752d17239f3a0ebaea9f4f1b50d967749bfac5.tar.gz |
games/darkplaces: Added (crossplatform quake mod)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/darkplaces/darkplaces.SlackBuild')
-rw-r--r-- | games/darkplaces/darkplaces.SlackBuild | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/games/darkplaces/darkplaces.SlackBuild b/games/darkplaces/darkplaces.SlackBuild new file mode 100644 index 0000000000..df4960e9aa --- /dev/null +++ b/games/darkplaces/darkplaces.SlackBuild @@ -0,0 +1,149 @@ +#!/bin/sh + +# Slackware build script for darkplaces + +# Written by M.Dinslage (daedra1980@gmail.com) + +PRGNAM=darkplaces +VERSION=${VERSION:-20100408} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) export ARCH=i486 ;; + arm*) export ARCH=arm ;; + *) export ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +SRCDIR=${SRCDIR:-engine20100408} +SRCVER=${SRCVER:-enginesource20100408} +MODVER=${MODVER:-darkplacesmod20080808} + +# By default we won't add the darkplaces game mods +DPMOD=${DPMOD:-"NO"} + +# Pass SOURCE=YES if you want to build you binaries from source +SOURCE=${SOURCE:-"NO"} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" + BINARCH="686" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + SLKLDFLAGS="-L/usr/lib64"; LIBDIRSUFFIX="64" + BINARCH="x86_64" +else + # might not work at all, but we could try :) + SLKCFLAGS="-O2" + BINARCH=$ARCH + SOURCE="yes" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM +mkdir -p $PRGNAM +cd $PRGNAM +rm -rf $PRGNAM$SRCDIR +unzip $CWD/$PRGNAM$SRCDIR.zip +unzip $PRGNAM$SRCVER.zip # this is in the first zip file + +#SRCDIR=${SRCDIR:-engine20100408} +#SRCVER=${SRCVER:-enginesource20100408} +#MODVER=${MODVER:-darkplacesmod20080808} + +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +# Let the Makefile set its own flags; +# this way the precompiled and from-source binaries use the same flags +#CFLAGS="$SLKCFLAGS" \ +#CXXFLAGS="$SLKCFLAGS" \ +#LDFLAGS="$SLKLDFLAGS" \ + +SRCDIR=${SRCDIR:-engine20100408} +SRCVER=${SRCVER:-enginesource20100408} +MODVER=${MODVER:-darkplacesmod20080808} + +if [ "$SOURCE" != "NO" ]; then + cd $PRGNAM + make release + cd - +fi + +# Create game directory and copy executables +mkdir -p $PKG/usr/share/games/darkplaces +if [ "$SOURCE" = "NO" ]; then + cp -a darkplaces-linux-$BINARCH-dedicated $PKG/usr/share/games/darkplaces/$PRGNAM-dedicated + cp -a darkplaces-linux-$BINARCH-glx $PKG/usr/share/games/darkplaces/$PRGNAM-glx + cp -a darkplaces-linux-$BINARCH-sdl $PKG/usr/share/games/darkplaces/$PRGNAM-sdl +else + cp -a $PRGNAM/$PRGNAM-{glx,sdl,dedicated} $PKG/usr/share/games/darkplaces +fi + +# Create directory for original game *.pak files +mkdir -p $PKG/usr/share/games/darkplaces/id1 + +# Add launchers to path +mkdir $PKG/usr/games +for i in glx sdl dedicated ; do + cat $CWD/darkplaces-$i > $PKG/usr/games/darkplaces-$i ; + chmod 0755 $PKG/usr/games/darkplaces-$i ; +done + +# Add application launcher +mkdir -p $PKG/usr/share/{applications,pixmaps} +cat $CWD/$PRGNAM-glx.desktop > $PKG/usr/share/applications/$PRGNAM-glx.desktop +cat $CWD/$PRGNAM-sdl.desktop > $PKG/usr/share/applications/$PRGNAM-sdl.desktop +cat $CWD/quake.png > $PKG/usr/share/pixmaps/quake.png + +if [ "$DPMOD" != "NO" ]; then + unzip $CWD/$MODVER.zip + chown -R root:root dpmod + find dpmod \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + cp -a dpmod $PKG/usr/share/games/darkplaces + sed -i 's,exec ./darkplaces-glx,exec ./darkplaces-glx -game dpmod,g' \ + $PKG/usr/games/darkplaces-glx + sed -i 's,exec ./darkplaces-sdl,exec ./darkplaces-sdl -game dpmod,g' \ + $PKG/usr/games/darkplaces-sdl +fi + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a README-SDL.txt darkplaces.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +cat $CWD/README.SLACKWARE > $PKG/usr/doc/$PRGNAM-$VERSION/README.SLACKWARE + +# We only need to strip the binaries if we're compiling from source +if [ "$SOURCE" != "NO" ]; then + find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true +fi + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} |