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author | B. Watson <yalhcru@gmail.com> | 2015-05-08 04:41:20 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-10 07:04:51 +0700 |
commit | acc32ca66ddc058d645a89d672953f71a800eec1 (patch) | |
tree | bbb465a3d564f89d710cf7e22852f7fa088dbbe8 /games/colem/colem.1 | |
parent | 791b93fab7659739b9c35e618c4ab4be42977fcf (diff) | |
download | slackbuilds-acc32ca66ddc058d645a89d672953f71a800eec1.tar.gz |
games/colem: Updated for version 3.3.
Diffstat (limited to 'games/colem/colem.1')
-rw-r--r-- | games/colem/colem.1 | 215 |
1 files changed, 0 insertions, 215 deletions
diff --git a/games/colem/colem.1 b/games/colem/colem.1 deleted file mode 100644 index e8d3c76029..0000000000 --- a/games/colem/colem.1 +++ /dev/null @@ -1,215 +0,0 @@ -.TH COLEM "1" "January 2011" "SlackBuilds.org" "User Commands" -.SH NAME -colem \- Emulator for ColecoVision and Coleco Adam consoles -.SH SYNOPSIS -.B colem -[\fI-option1 \fR[\fI-option2\fR...]] [\fIfilename\fR] -.SH DESCRIPTION -ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels. -.PP -You can always get the latest ColEm binaries, source code, and support files from -.B http://fms.komkon.org/ColEm/ -.SH OPTIONS -.TP -\fB[filename]\fR -Name of the file to load as a cartridge [default: CART.ROM] -.PP -This program will transparently uncompress singular GZIPped -and PKZIPped files. -.TP -\fB\-verbose\fR <level> -Select debugging messages [bitmask, default: 5] -.br -0 \- Silent -.br -1 \- Startup messages -.br -2 \- VDP -.br -4 \- Illegal Z80 ops -.br -16 \- Sound -.TP -\fB\-pal\fR, \fB\-ntsc\fR -Video system to use [default: \-ntsc] -.TP -\fB\-skip\fR <percent> -Percentage of frames to skip [default: 25] -.TP -\fB\-help\fR -Print this help page -.TP -\fB\-home\fR <dirname> -Set directory with system ROM files [default: see FILES, below] -.TP -\fB\-adam\fR, \fB\-cv\fR -Run in Adam/ColecoVision mode [default: \-cv] -.TP -\fB\-allspr\fR -Show all sprites [off] -.TP -\fB\-autoa\fR, \fB\-noautoa\fR -Autofire/No autofire for FIRE\-R button [default: \-noautoa] -.TP -\fB\-autob\fR, \fB\-noautob\fR -Autofire/No autofire for FIRE\-L button [default: \-noautob] -.TP -\fB\-spin1x\fR, \fB\-spin1y\fR -Mouse X/Y position as SuperAction spinner 1 [default: off] -.TP -\fB\-spin2x\fR, \fB\-spin2y\fR -Mouse X/Y position as SuperAction spinner 2 [default: off] -.TP -\fB\-drums\fR, \fB\-nodrums\fR -Hit/Don't hit MIDI drums on noise [default: \-nodrums] -.TP -\fB\-logsnd\fR <filename> -Write soundtrack to a MIDI file [default: LOG.MID] -.TP -\fB\-palette\fR <number> -Use given color palette [default: 0] -.br -0 \- Scaled VDP colors -.br -1 \- Original VDP colors -.br -2 \- Faded NTSC colors -.TP -\fB\-sound\fR [<quality>] -Sound emulation quality [default: 22050] -.TP -\fB\-nosound\fR -Don't emulate sound [default: emulate sound] -.TP -\fB\-trap\fR <address> -Trap execution when PC reaches address [default: FFFFh] -.TP -\fB\-sync\fR <frequency> -Sync screen updates to <frequency> [default: 60] -.TP -\fB\-nosync\fR -Do not sync screen updates [default: \-nosync] -.TP -\fB\-tv\fR, \fB\-notv\fR -Simulate/Don't simulate scanlines [default: \-notv] -.TP -\fB\-soft\fR, \fB\-nosoft\fR -Scale screen up with softening [default: \-nosoft] -.TP -\fB\-saver\fR, \fB\-nosaver\fR -Save/don't save CPU when inactive [default: \-saver] -.TP -\fB\-shm\fR, \fB\-noshm\fR -Use/don't use MIT SHM extensions for X [default: \-shm] -.TP -\fB\-scale\fR <factor> -Scale window by <factor> [default: 2] -.SH "KEYBOARD BINDINGS" -.TP -\fB[ALT]\fR -Hold to switch to the second controller -.TP -\fB[SPACE]\fR -FIRE\-R button (also: [SHIFT],A,S,D,F,G,H,J,K,L) -.TP -\fB[CONTROL]\fR -FIRE\-L button (also: Z,X,C,V,B,N,M) -.TP -\fB[Q]\fR -SuperAction PURPLE button (also: E,T,U,O) -.TP -\fB[W]\fR -SuperAction BLUE button (also: R,Y,I,P) -.TP -\fB[0]\-[9]\fR -Digit buttons -.TP -\fB[\-]\fR -[*] button -.TP -\fB[=]\fR -[#] button -.TP -\fB[PGUP]\fR -Fast\-forward emulation (also: [F9]) -.TP -\fB[ESC]\fR -Quit emulation (also: [F12]) -.TP -\fB[F1]\fR -Go into the built\-in debugger -.TP -\fB[F2]\fR -Turn soundtrack log on/off -.TP -\fB[F3]\fR -Toggle FIRE\-R autofire on/off -.TP -\fB[F4]\fR -Toggle FIRE\-L autofire on/off -.TP -\fB[F5]\fR -Invoke configuration menu -.TP -\fB[F6]\fR -Load emulation state -.TP -\fB[F7]\fR -Save emulation state -.TP -\fB[F8]\fR -Turn scanline simulation on/off -.TP -\fB[ALT]+[F8]\fR -Toggle screen softening on/off -.TP -\fB[F9]\fR -Fast\-forward emulation (also: [PGUP]) -.TP -\fB[F11]\fR -Reset hardware -.TP -\fB[F12]\fR -Quit emulation (also: [ESC]) -.TP -\fB[ALT]+[PGUP]\fR -Increase audio volume -.TP -\fB[ALT]+[PGDOWN]\fR -Decrease audio volume -.SH FILES -.TP -\fBcoleco.rom\fR -ColecoVision BIOS ROM image (8192 bytes). This is the only ROM required -for playing ColecoVision games. -.TP -\fBwriter.rom\fR -SmartWriter ROM (32768 bytes), only required for emulating the Coleco ADAM system. -.TP -\fBeos.rom\fR -Extended OS ROM (8192 bytes), only required for emulating the Coleco ADAM system. -.PP -The above ROM images may be named in all\-lowercase or all\-uppercase, -and are searched for in: -.PP -1. The directory specified by \fB\-home\fR, or the current directory if \fB\-home\fR not given. -.br -2. \fI/usr/share/colem\fR -.br -3. \fI~/.colem\fR -.PP -The coleco.rom file will occasionally be found on websites with the names "os7.rom" -or "ColecoVision\ BIOS\ (1982).col". Its md5sum is one of: -.PP -2c66f5911e5b42b8ebe113403548eee7 (original version) -.br -00fd13b66d39c69706aa48eb84a78411 (hacked version, different font) -.br -47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay) -.PP -ColEm works with any of the above ROM images. -.SH AUTHOR -ColEm is by Marat Fayzullin, (C)FMS 1994\-2010 -.PP -This man page is by B. Watson, for the SlackBuilds.org project (but may -be used by anyone for any purpose). |